<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="forageWagon" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>BOSS ALPIN 251</name>
        <specs>
            <neededPower>60</neededPower>
        </specs>
        <functions>
            <function>$l10n_function_forageWagon</function>
        </functions>
        <storePacks>
            <storePack>STARTER_GRASS</storePack>
        </storePacks>
        <image>$data/vehicles/poettinger/bossAlpin251/store_bossAlpin251.png</image>
        <price>30500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>POETTINGER</brand>
        <category>loaderWagons</category>
        <shopTranslationOffset>0 0.009 0</shopTranslationOffset>
        <shopRotationOffset>-0.963 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2016000</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>993792</indexBufferMemoryUsage>
        <textureMemoryUsage>1769472</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_forageWagon</typeDesc>
        <filename>$data/vehicles/poettinger/bossAlpin251/bossAlpin251.i3d</filename>
        <size width="2.42" length="6.85" height="3.05" lengthOffset="0.22"/>
        <speedLimit value="24"/>
        <components maxMass="7200">
            <component centerOfMass="0 0.8 -0.25" solverIterationCount="10" mass="1875"/>
            <component centerOfMass="0 0.2 0" solverIterationCount="10" mass="200"/>
            <joint component1="1" component2="2" node="pickupComponentJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
        <sounds volumeFactor="0.9"/>
        <mapHotspot type="TRAILER"/>
    </base>

    <wheels>
        <wheelConfigurations tireCategories="TRAILER">
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" saveId="DEFAULT">
                <wheels>
                    <wheel dimensions="380_55R17" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.9" repr="wheel01" forcePointRatio="0.15" initialCompression="18" suspTravel="0.06" spring="75" damper="30" yOffset="0.015"/>
                        <wheelChock parkingNode="wheelChock01"/>
                        <wheelChock parkingNode="wheelChock02" isInverted="true"/>
                    </wheel>
                    <wheel dimensions="380_55R17" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.9" repr="wheel02" forcePointRatio="0.15" initialCompression="18" suspTravel="0.06" spring="75" damper="30" yOffset="0.015"/>
                    </wheel>

                    <!-- pickup -->
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.2" repr="pickupWheelLeft"  useReprDirection="true" forcePointRatio="0.1" initialCompression="20" suspTravel="0.07" spring="15" damper="20" rotationDamping="0.0005" brakeFactor="0" yOffset="0.012"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="false" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.2" repr="pickupWheelRight" useReprDirection="true" forcePointRatio="0.1" initialCompression="20" suspTravel="0.07" spring="15" damper="20" rotationDamping="0.0005" brakeFactor="0" yOffset="0.012"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="250" saveId="BROAD">
                <wheels baseConfig="DEFAULT">
                    <wheel dimensions="480_45R17">
                        <physics xOffset="0.03"/>
                    </wheel>
                    <wheel dimensions="480_45R17">
                        <physics xOffset="0.03"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimMaterial materialTemplateName="RIM_DEFAULT" />
        <hubMaterial materialTemplateName="RIM_DEFAULT" />

        <hubs>
            <hub linkNode="pickupWheelLeft"  filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="true"  scale="0.08 0.1 0.1" offset="-0.005"/>
            <hub linkNode="pickupWheelRight" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="false" scale="0.08 0.1 0.1" offset="-0.005"/>
            <hub linkNode="wheel01" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="true"  scale="0.15 0.2 0.2">
                <material materialTemplateName="SHARED_DA_METAL_BLACK" />
            </hub>
            <hub linkNode="wheel02" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="false" scale="0.15 0.2 0.2">
                <material materialTemplateName="SHARED_DA_METAL_BLACK" />
            </hub>
        </hubs>
    </wheels>

    <speedRotatingParts>
        <speedRotatingPart node="pickupRoll" radius="0.1" groundReferenceNodeIndex="1" onlyActiveWhenLowered="true" rotateOnlyIfFillLevelIncreased="true" />
    </speedRotatingParts>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailer" attacherHeight="0.92"/>
        </inputAttacherJoints>
        <steeringAxleAngleScale startSpeed="0" endSpeed="90"/>
        <support animationName="moveSupport"/>
        <brakeForce force="0.3" maxForce="0.8" maxForceMass="7200"/>
        <sounds>
            <active file="$data/sounds/tools/trailer/trailerRattle_02.wav" innerRadius="10" outerRadius="50" volumeScale="3" isLocalSound="true" pitchScale="1.1">
                <volume indoor="0.6" outdoor="0.9" >
                    <modifier type="WHEEL_SUSPENSION" value="-0.04" modifiedValue="0.3"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.02" modifiedValue="0.2"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.00" modifiedValue="0.0"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.02" modifiedValue="0.2"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.04" modifiedValue="0.3"/>

                    <modifier type="SPEED" value="0.0" modifiedValue="0.0"/>
                    <modifier type="SPEED" value="2.0" modifiedValue="1.0"/>
                    <modifier type="SPEED" value="40.0" modifiedValue="1.0"/>
                </volume>
                <lowpassCutoffFrequency indoor="300" outdoor="20000" />
                <lowpassGain indoor="0.7" outdoor="1" />
            </active>
        </sounds>
    </attachable>

    <powerTakeOffs>
        <input inputAttacherJointIndices="1" inputNode="ptoInputNode" aboveAttacher="false" detachNode="ptoDetachNode" filename="$data/shared/assets/powerTakeOffs/walterscheidWWZ.xml"/>
        <sounds>
            <turnedOn template="tractorPTO" volumeScale="0.5" />
        </sounds>
    </powerTakeOffs>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1.2" diameter="0.015" straighteningFactor="1" adapterNode="hydraulicIn01_detachedAdapter">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.2" diameter="0.015" straighteningFactor="1" adapterNode="hydraulicOut01_detachedAdapter">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02"  length="1.2" diameter="0.015" straighteningFactor="1" adapterNode="hydraulicIn02_detachedAdapter">
           <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="1.2" diameter="0.015" straighteningFactor="1" adapterNode="hydraulicOut02_detachedAdapter">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow"  node="airIn01"  length="1.3" diameter="0.015" straighteningFactor="1" adapterNode="airIn01_detachedAdapter">
           <objectChange node="airIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airOut01" length="1.3" diameter="0.015" straighteningFactor="1" adapterNode="airOut01_detachedAdapter">
            <objectChange node="airOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric"  node="hydraulicIn03"  length="1.2" diameter="0.015" straighteningFactor="1" adapterNode="hydraulicIn03_detachedAdapter">
           <objectChange node="hydraulicIn03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <sounds>
            <connect    type="airDoubleRed" template="hydraulicHosesAttach" volumeScale="0.7" linkNode="attacherJoint"/>
            <connect    type="electric"     template="generalConnection"    volumeScale="0.7" linkNode="attacherJoint"/>
            <disconnect type="airDoubleRed" template="hydraulicHosesDetach" volumeScale="0.7" linkNode="attacherJoint"/>
            <disconnect type="electric"     template="generalConnection"    volumeScale="0.7" linkNode="attacherJoint"/>
        </sounds>
    </connectionHoses>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0"   linkNode="chockSupport01"                 filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="0"   linkNode="chockSupport02"                 filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
    </dynamicallyLoadedParts>

    <powerConsumer ptoRpm="470" neededMinPtoPower="10" neededMaxPtoPower="15" />

    <lights>
        <sharedLight linkNode="sideMarker_05Orange"         filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="sideMarker_05Orange1"        filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="sideMarker_05Orange2"        filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="sideMarker_05Orange3"        filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="sideMarker_05Orange4"        filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="sideMarker_05Orange5"        filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml" />
        <sharedLight linkNode="sideMarker_05White"          filename="$data/shared/assets/lights/lizard/sideMarker05White.xml" />
        <sharedLight linkNode="sideMarker_05White1"         filename="$data/shared/assets/lights/lizard/sideMarker05White.xml" />
        <sharedLight linkNode="rearMultipointLight_03Left"  filename="$data/shared/assets/lights/lizard/rearLight33_left.xml" />
        <sharedLight linkNode="rearMultipointLight_03Right" filename="$data/shared/assets/lights/lizard/rearLight33_right.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1"       lightTypes="0" />
                <light node="licensePlateLightHigh" lightTypes="0" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight node="backLightsHigh1" />
                <reverseLight node="reverseLightHigh1" />
            </high>
        </realLights>

        <staticLightCompounds>
            <staticLightCompound>
                <node node="bossAlpin251Lights01_static" intensity="15"/>
                <node node="bossAlpin251Lights01Glass_static" intensity="1"/>
                <node node="bossAlpin251Lights02_static" intensity="15"/>
                <node node="bossAlpin251Lights02Glass_static" intensity="1"/>
            </staticLightCompound>
        </staticLightCompounds>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlate" position="BACK" preferedType="SQUARISH" placementArea="0.1 0.13 0.2 0.13"/>
    </licensePlates>

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" threshold="0.3"/>
    </groundReferenceNodes>

    <workAreas>
        <workArea type="forageWagon" functionName="processForageWagonArea" disableBackwards="true" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <groundReferenceNode index="1" />
        </workArea>
    </workAreas>

    <animations>
        <animation name="moveSupport">
            <part node="supportCol"       startTime="0.0" endTime="0.1"  startTrans="0 0.8 0"   endTrans="0 -0.05 0" />
            <part node="supportLockBolt"  startTime="0.0" endTime="0.05" startTrans="0 0 0"     endTrans="0 0 0.015" />
            <part node="supportArm"       startTime="0.05" endTime="0.5" startRot="0 0 109"     endRot="0 0 0" />
            <part node="supportArmBrake"  startTime="0.2" endTime="0.7"  startRot="0 -5.089 0"  endRot="75 -5.089 0" />
            <part node="supportLockBolt"  startTime="0.5" endTime="0.55" startTrans="0 0 0.015" endTrans="0 0 0" />
            <part node="supportArmHandle" startTime="0.5" endTime="1.0"  startRot="0 620 0"     endRot="0 0 0" />
            <part node="supportArmTrans"  startTime="0.5" endTime="1.0"  startTrans="0 0.32 0"  endTrans="0 -0.05 0" />

            <sound template="clackVar5"         startTime="0.1" volumeScale="1.5" pitchScale="1.2" linkNode="attacherJoint"/>
            <sound template="clackVar1"         startTime="0.5" volumeScale="2"   pitchScale="1.4" linkNode="attacherJoint"/>
            <sound template="clackVar2"         startTime="0.4" volumeScale="2"   pitchScale="1.6" linkNode="attacherJoint"/>
            <sound template="clackVar3"         startTime="0.1" volumeScale="2.3" pitchScale="1.2" linkNode="attacherJoint"/>
            <sound template="vibratingImp"      startTime="0.1" volumeScale="1.3" pitchScale="1.2" linkNode="attacherJoint"/>
            <sound template="latchSmall"        startTime="0.9" volumeScale="0.4" pitchScale="2.2" linkNode="attacherJoint"/>
            <sound template="clackVar5"         startTime="0.9" volumeScale="0.8" pitchScale="1"   linkNode="attacherJoint"/>
            <sound template="metalHandleRotate" startTime="0.6" endTime="0.99" volumeScale="1" pitchScale="1" linkNode="attacherJoint"/>
        </animation>

        <animation name="rotatePickup">
            <part node="pickupComponentJoint" startTime="0" endTime="1" startRot="0 0 0" endRot="20 0 0" />
            <part                             startTime="0" endTime="1" componentJointIndex="1" startRotLimit="0 0 0" endRotLimit="15 0 0"/>

            <sound template="hydraulicOpen02"  startTime="0.01" endTime="0.9" direction="1"  volumeScale="1.3" pitchScale="1"   linkNode="attacherJoint" fadeIn="0.01" fadeOut="0.01"/>
            <sound template="hydraulicClose01" startTime="0.01" endTime="0.9" direction="-1" volumeScale="2.0" pitchScale="0.8" linkNode="attacherJoint" fadeIn="0.01" fadeOut="0.01"/>
            <sound template="vibratingImp"     startTime="0.9"                direction="1"  volumeScale="0.9" pitchScale="1.5" linkNode="attacherJoint"/>
            <sound template="clackVar6"        startTime="0.01"               direction="-1" volumeScale="1.2" pitchScale="0.8" linkNode="attacherJoint"/>
            <sound template="vibratingImp"     startTime="0.01"               direction="-1" volumeScale="1.0" pitchScale="1.2" linkNode="attacherJoint"/>
        </animation>

        <animation name="tipAnimationBack">
            <part node="backDoor" startTime="0" endTime="3" startRot="0 0 0" endRot="45 0 0" />

            <sound template="hydraulicOpen02"       startTime="0.01"  endTime="2.99" direction="-1"    volumeScale="2.5"   startPitchScale="1.2" endPitchScale="1.3" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="hydraulicClose03"      startTime="0.01"  endTime="2.99" direction="1"     volumeScale="6.5"   pitchScale="0.8" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="trailerCloseImpact_01" startTime="0.1"   direction="-1" volumeScale="1"   pitchScale="0.8" />
            <sound template="hingeImp"              startTime="0.2"   direction="-1" volumeScale="0.7" pitchScale="0.8" />
            <sound template="metalClose"            startTime="0.2"   direction="-1" volumeScale="2"   pitchScale="0.6" />
            <sound template="cylinderPunch"         startTime="0.2"   direction="-1" volumeScale="2"   pitchScale="1.2" />
            <sound template="clackVar6"             startTime="0.01"  direction="-1" volumeScale="2"   pitchScale="0.8" />
            <sound template="cylinderPunch"         startTime="2.99"  direction="1"  volumeScale="1.4" pitchScale="1.2" />
            <sound template="clackVar6"             startTime="2.99"  direction="1"  volumeScale="2"   pitchScale="0.7"/>
            <sound template="vibratingImp"          startTime="2.99"  direction="1"  volumeScale="1.4" pitchScale="1.1"/>
            <sound template="thudVar2"              startTime="2.99"  direction="-1" volumeScale="4"   pitchScale="1.2" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="pickupComponentJoint" playSound="true" wheelIndices="3 4">
                <componentJoint index="1" />
            </movingTool>
            <movingTool node="backDoor" playSound="true">
                <dependentPart node="backDoorTrans" />
                <dependentPart node="backDoorArm01" />
                <dependentPart node="backDoorHydraulic" />
            </movingTool>
            <movingTool node="supportLockHandle">
                <dependentPart node="supportLockIndicator" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="wheelArm01" referencePoint="wheelArm01Ref" referenceFrame="bossAlpin251_main_component1" isActiveDirty="true" limitedAxis="1" maxUpdateDistance="100">
                <dependentPart node="pickup" />
            </movingPart>
            <movingPart node="sensor" referencePoint="sensorRef" referenceFrame="sensorRef" scaleZ="true" isActiveDirty="true" limitedAxis="1" maxUpdateDistance="50"/>

            <movingPart node="pickup" localReferencePoint="wheelArm02" referencePoint="wheelArm02Ref" referenceFrame="pickupRefFrame">
                <dependentPart node="wheelArm02" />
                <dependentPart node="pickupPart02" />
                <dependentPart node="pickupHydraulic" />
            </movingPart>
            <movingPart node="wheelArm02" referencePoint="wheelArm02Ref" referenceFrame="wheelArm02Ref"/>
            <movingPart node="pickupPart02" referencePoint="pickupPart02Ref" referenceFrame="pickupPart02Ref">
                <dependentPart node="spring" />
            </movingPart>
            <movingPart node="spring" referencePoint="springRef" referenceFrame="springRef" scaleZ="true"/>

            <movingPart node="pickupHydraulic" referencePoint="pickupHydraulicRef" referenceFrame="pickupHydraulicRef">
                <translatingPart node="pickupHydraulicPunch" />
            </movingPart>

            <movingPart node="backDoorArm01" localReferencePoint="backDoorArm02" referencePoint="backDoorArm02Ref" referenceFrame="backDoorArm01RefFrame">
                <dependentPart node="backDoorArm02" />
            </movingPart>
            <movingPart node="backDoorArm02" referencePoint="backDoorArm02Ref" referenceFrame="backDoorArm02Ref"/>

            <movingPart node="backDoorHydraulic" referencePoint="backDoorHydraulicRef" referenceFrame="backDoorHydraulicRef">
                <translatingPart node="backDoorHydraulicPunch" />
            </movingPart>

            <movingPart node="backDoorTrans" referencePoint="backDoorTransRef" referenceFrame="backDoorTransRef">
                <translatingPart node="backDoorTransPunch" />
            </movingPart>

            <movingPart node="supportLockIndicator" referencePoint="supportLockIndicatorRef" referenceFrame="supportLockIndicatorRef"/>
        </movingParts>
    </cylindered>

    <pickup>
        <animation name="rotatePickup" isDefaultLowered="false"/>
    </pickup>

    <fillUnit>
        <fillUnitConfigurations title="$l10n_configuration_silageAdditives" isYesNoOption="true">
            <fillUnitConfiguration name="$l10n_configuration_valueNo" price="0">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="forageWagon" capacity="30000" updateMass="false" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="autoAimTargetNode" startZ="0.662" endZ="-1.518" invert="false" startPercentage="28"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration name="$l10n_configuration_valueYes" price="2000">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="forageWagon" capacity="30000" updateMass="false" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="autoAimTargetNode" startZ="0.662" endZ="-1.518" invert="false" startPercentage="28"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="SILAGE_ADDITIVE" capacity="50" showInShop="false" uiPrecision="2">
                        <exactFillRootNode node="exactFillRootNodeAdditives" />
                    </fillUnit>
                </fillUnits>
                <objectChange node="silageAdditivesTank_vis" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" fillUnitIndex="1" maxDelta="0.1" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadNode" width="1.4" length="1.0" />
            </unloadInfo>
        </unloadInfos>

        <loadInfos>
            <loadInfo>
                <node node="loadNode" width="1.4" length="1.0" />
            </loadInfo>
        </loadInfos>
    </fillVolume>

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration name="$l10n_configuration_valueDefault" price="0">
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="1.0" startTipTime="0.5" />
                        <animationNodes>
                            <animationNode node="roller01" rotSpeed="-125"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
                            <animationNode node="roller02" rotSpeed="-125"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
                            <animationNode class="ScrollingAnimation" node="scratchingFloor" shaderParameterName="scrollPos" scrollSpeed="0.02" scrollLength="3.290" />
                        </animationNodes>
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>

    <dischargeable>
        <dischargeNode node="dischargeNode" emptySpeed="5000" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true">
            <info width="1.1" length="0.5" />

            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="unloadingParticle" effectClass="ParticleEffect" materialType="unloadingParticle" lifespan="0.2" worldSpace="false"/>
                    <effectNode effectNode="unloadingEffect" materialType="unloading" delay="0.1" fadeTime="0.5" extraDistanceNode="dischargeNode"/>
                </effectNode>
                <effectNode effectNode="smokeEffect" materialType="unloadingSmoke" fadeTime="0.5"/>
            </effects>
            <dischargeStateSound template="augerBelt" pitchScale="0.5" volumeScale="0.7" fadeIn="0.5" fadeOut="1"/>
        </dischargeNode>
    </dischargeable>

    <forageWagon workAreaIndex="1" fillUnitIndex="1" loadInfoIndex="1" maxPickupLitersPerSecond="350">
        <fillVolume dischargeScrollSpeed="0 0 0.3" loadScrollSpeed="0 0 0.05"/>

        <fillEffect>
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPIN" linkNode="pickupEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/poettinger/bossAlpin251/pickupEffectArray.dds" numRows="9" rowLength="11" minFade="0.15" shapeScale="0.85"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPIN" linkNode="liftupEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/poettinger/bossAlpin251/liftupEffectArray.dds" numRows="10" rowLength="5" delay="0.35" shapeScale="0.5"/>
            </effectNode>
            <effectNode effectClass="ParticleEffect" effectNode="pickupSmokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.1"/>
            <effectNode effectClass="ParticleEffect" effectNode="pickupSmokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.2" worldSpace="false"/>
        </fillEffect>

        <startFillEffect fillStartDelay="0.4" fillStartFadeOff="1000">
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPOUT" linkNode="pickupOutEffectNode">
                <motionPathEffect textureFilename="$data/effects/pickup/sharedPickupArrayOUT.dds" numRows="4" rowLength="22" delay="0"/>
            </effectNode>
        </startFillEffect>
    </forageWagon>

    <turnOnVehicle>
        <animationNodes>
            <animationNode node="rotor01" rotSpeed="-650" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="rotor02" rotSpeed="350"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="rotor03" rotSpeed="-350" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="starBig_decal"   rotSpeed="200"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="starSmall_decal" rotSpeed="400"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="roller01" rotSpeed="-25"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="roller02" rotSpeed="-25"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode class="ScrollingAnimation" node="scratchingFloor" shaderParameterName="scrollPos" scrollSpeed="0.004" scrollLength="3.290" />
            <animationNode class="ScrollingAnimation" node="chainA_uvscroll" shaderParameterName="offsetUV" scrollSpeed="-2" scrollLength="7.877" shaderParameterComponent="2" turnOnFadeTime="1" turnOffFadeTime="1"/>
        </animationNodes>

        <sounds>
            <work template="forageWagon01" linkNode="pickupRoll" volumeScale="2"/>
        </sounds>
    </turnOnVehicle>

    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="7"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="2.6" height="3" length="6.4" lengthOffset="1.05"/>
    </ai>

    <foliageBending>
        <bendingNode wheelIndices="1 2" minZ="-2.7" maxZ="1.33" yOffset="0.5"/>
        <bendingNode minX="-0.2" maxX="0.2" minZ="2.15" maxZ="3.5" yOffset="0.8"/>
        <bendingNode minX="-1.15" maxX="1.15" minZ="0" maxZ="0.9" yOffset="0" node="pickupComponentJoint"/>
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="bossAlpin251_main_component1" node="0>" />
        <i3dMapping id="bossAlpin251_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="ptoInputNode" node="0>0|0|1|0" />
        <i3dMapping id="ptoDetachNode" node="0>0|0|1|1" />
        <i3dMapping id="pickupComponentJoint" node="0>0|0|2" />
        <i3dMapping id="supportCol" node="0>0|0|3" />
        <i3dMapping id="supportArm" node="0>0|0|4|0" />
        <i3dMapping id="supportArmHandle" node="0>0|0|4|0|0" />
        <i3dMapping id="supportArmTrans" node="0>0|0|4|0|1" />
        <i3dMapping id="supportLockBolt" node="0>0|0|4|0|2|0" />
        <i3dMapping id="supportLockHandle" node="0>0|0|4|0|2|0|0" />
        <i3dMapping id="supportLockIndicator" node="0>0|0|4|0|2|0|0|0" />
        <i3dMapping id="supportLockIndicatorRef" node="0>0|0|4|0|2|1" />
        <i3dMapping id="supportArmBrake" node="0>0|0|4|1" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|5|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|5|1" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|5|2" />
        <i3dMapping id="hydraulicOut02" node="0>0|0|5|3" />
        <i3dMapping id="hydraulicIn03" node="0>0|0|5|4" />
        <i3dMapping id="airIn01" node="0>0|0|5|5" />
        <i3dMapping id="airOut01" node="0>0|0|5|6" />
        <i3dMapping id="airOut01_detached" node="0>0|0|5|7" />
        <i3dMapping id="airOut01_detachedAdapter" node="0>0|0|5|7|0" />
        <i3dMapping id="airIn01_detached" node="0>0|0|5|8" />
        <i3dMapping id="airIn01_detachedAdapter" node="0>0|0|5|8|0" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|5|9" />
        <i3dMapping id="hydraulicOut02_detachedAdapter" node="0>0|0|5|9|0" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|5|10" />
        <i3dMapping id="hydraulicIn02_detachedAdapter" node="0>0|0|5|10|0" />
        <i3dMapping id="hydraulicIn03_detached" node="0>0|0|5|11" />
        <i3dMapping id="hydraulicIn03_detachedAdapter" node="0>0|0|5|11|0" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|5|12" />
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|0|5|12|0" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|5|13" />
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|0|5|13|0" />
        <i3dMapping id="wheel01" node="0>0|1|0" />
        <i3dMapping id="wheel02" node="0>0|1|1" />
        <i3dMapping id="chockSupport01" node="0>0|1|2" />
        <i3dMapping id="wheelChock01" node="0>0|1|3" />
        <i3dMapping id="wheelChock02" node="0>0|1|4" />
        <i3dMapping id="chockSupport02" node="0>0|1|5" />
        <i3dMapping id="whiteRound_03" node="0>0|2|0|0" />
        <i3dMapping id="whiteRound_04" node="0>0|2|0|1" />
        <i3dMapping id="sideMarker_05Orange" node="0>0|2|0|2" />
        <i3dMapping id="sideMarker_05Orange1" node="0>0|2|0|3" />
        <i3dMapping id="sideMarker_05Orange2" node="0>0|2|0|4" />
        <i3dMapping id="sideMarker_05Orange3" node="0>0|2|0|5" />
        <i3dMapping id="sideMarker_05Orange4" node="0>0|2|0|6" />
        <i3dMapping id="sideMarker_05Orange5" node="0>0|2|0|7" />
        <i3dMapping id="sideMarker_05White" node="0>0|2|0|8" />
        <i3dMapping id="sideMarker_05White1" node="0>0|2|0|9" />
        <i3dMapping id="bossAlpin251Lights01_static" node="0>0|2|1|0" />
        <i3dMapping id="bossAlpin251Lights01Glass_static" node="0>0|2|1|1" />
        <i3dMapping id="pickupRefFrame" node="0>0|3|0" />
        <i3dMapping id="pickup" node="0>0|3|0|0" />
        <i3dMapping id="wheelArm02" node="0>0|3|0|0|0" />
        <i3dMapping id="rotor01" node="0>0|3|0|0|1" />
        <i3dMapping id="pickupHydraulicRef" node="0>0|3|0|0|2" />
        <i3dMapping id="pickupRoll" node="0>0|3|0|0|3|0" />
        <i3dMapping id="pickupPart02" node="0>0|3|0|0|4" />
        <i3dMapping id="spring" node="0>0|3|0|0|4|0" />
        <i3dMapping id="pickupEffectNode" node="0>0|3|0|0|5|0" />
        <i3dMapping id="pickupSmokeEmitter" node="0>0|3|0|0|5|1" />
        <i3dMapping id="wheelArm01" node="0>0|3|1" />
        <i3dMapping id="wheelArm02Ref" node="0>0|3|1|0" />
        <i3dMapping id="sensorRef" node="0>0|3|1|1" />
        <i3dMapping id="drawbar" node="0>0|3|2" />
        <i3dMapping id="rotor02" node="0>0|3|3" />
        <i3dMapping id="rotor03" node="0>0|3|4" />
        <i3dMapping id="pickupHydraulic" node="0>0|3|5" />
        <i3dMapping id="pickupHydraulicPunch" node="0>0|3|5|0" />
        <i3dMapping id="backDoor" node="0>0|3|6" />
        <i3dMapping id="backDoorTransRef" node="0>0|3|6|0" />
        <i3dMapping id="licensePlate" node="0>0|3|6|1" />
        <i3dMapping id="bossAlpin251Lights02_static" node="0>0|3|6|2|0|0" />
        <i3dMapping id="bossAlpin251Lights02Glass_static" node="0>0|3|6|2|0|1" />
        <i3dMapping id="rearMultipointLight_03Left" node="0>0|3|6|2|1|0" />
        <i3dMapping id="rearMultipointLight_03Right" node="0>0|3|6|2|1|1" />
        <i3dMapping id="backLightsHigh1" node="0>0|3|6|2|2|0" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|3|6|2|2|1" />
        <i3dMapping id="turnLightLeftBack" node="0>0|3|6|2|3|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|3|6|2|3|1" />
        <i3dMapping id="reverseLightHigh1" node="0>0|3|6|2|4|0" />
        <i3dMapping id="backDoorTrans" node="0>0|3|7" />
        <i3dMapping id="backDoorTransPunch" node="0>0|3|7|0" />
        <i3dMapping id="backDoorArm02Ref" node="0>0|3|7|0|0" />
        <i3dMapping id="backDoorArm01RefFrame" node="0>0|3|7|1" />
        <i3dMapping id="backDoorArm01" node="0>0|3|7|2" />
        <i3dMapping id="backDoorArm02" node="0>0|3|7|2|0" />
        <i3dMapping id="backDoorHydraulicRef" node="0>0|3|7|2|1" />
        <i3dMapping id="backDoorHydraulic" node="0>0|3|8" />
        <i3dMapping id="backDoorHydraulicPunch" node="0>0|3|8|0" />
        <i3dMapping id="sensor" node="0>0|3|9" />
        <i3dMapping id="pickupPart02Ref" node="0>0|3|10" />
        <i3dMapping id="springRef" node="0>0|3|11" />
        <i3dMapping id="chainA_uvscroll" node="0>0|3|12" />
        <i3dMapping id="starBig_decal" node="0>0|3|13" />
        <i3dMapping id="starSmall_decal" node="0>0|3|14" />
        <i3dMapping id="roller01" node="0>0|3|15" />
        <i3dMapping id="roller02" node="0>0|3|16" />
        <i3dMapping id="scratchingFloor" node="0>0|3|17" />
        <i3dMapping id="workAreaStart" node="0>0|4|0" />
        <i3dMapping id="workAreaWidth" node="0>0|4|1" />
        <i3dMapping id="workAreaHeight" node="0>0|4|2" />
        <i3dMapping id="exactFillRootNode" node="0>0|5|0" />
        <i3dMapping id="autoAimTargetNode" node="0>0|5|1" />
        <i3dMapping id="fillVolume" node="0>0|5|2" />
        <i3dMapping id="dischargeNode" node="0>0|5|3" />
        <i3dMapping id="unloadNode" node="0>0|5|4" />
        <i3dMapping id="loadNode" node="0>0|5|5" />
        <i3dMapping id="unloadingEffect" node="0>0|6|0|0" />
        <i3dMapping id="smokeEffect" node="0>0|6|0|1" />
        <i3dMapping id="emitShapeWindrow2" node="0>0|6|0|2" />
        <i3dMapping id="emitShapeWindrowFalling2" node="0>0|6|0|3" />
        <i3dMapping id="unloadingParticle" node="0>0|6|1|0" />
        <i3dMapping id="liftupEffectNode" node="0>0|6|2" />
        <i3dMapping id="pickupOutEffectNode" node="0>0|6|3" />
        <i3dMapping id="silageAdditivesTank_vis" node="0>0|7|0" />
        <i3dMapping id="exactFillRootNodeAdditives" node="0>0|7|0|1" />
        <i3dMapping id="wheelArm01Ref" node="1>0" />
        <i3dMapping id="pickupWheelLeft" node="1>1|0" />
        <i3dMapping id="pickupWheelRight" node="1>2|0" />
        <i3dMapping id="groundReferenceNode" node="1>3" />
    </i3dMappings>
</vehicle>
