<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="forestryExcavator" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>EC380DL</name>
        <specs>
            <power>292</power>
            <maxSpeed>10</maxSpeed>
            <combination filterCategory="forestryExcavatorTools"/>
        </specs>
        <functions>
            <function>$l10n_function_forestryExcavator</function>
        </functions>
        <image>$data/vehicles/volvo/ec380DL/store_ec380DL.png</image>
        <price>365000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>VOLVO</brand>
        <category>forestryExcavators</category>
        <shopLoadingDelay config="0.3"/>
        <shopTranslationOffset>0 -0.015 0</shopTranslationOffset>
        <shopRotationOffset>-0.052 0 0</shopRotationOffset>
        <shopIgnoreLastComponentPositions>true</shopIgnoreLastComponentPositions>
        <vertexBufferMemoryUsage>3621888</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>950272</indexBufferMemoryUsage>
        <textureMemoryUsage>2293760</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>1732476</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_woodHarvester</typeDesc>
        <filename>$data/vehicles/volvo/ec380DL/ec380DL.i3d</filename>
        <sounds filename="$data/vehicles/volvo/ec380DL/sounds/ec380DL.xml" volumeFactor="0.6"/>
        <size width="3.7" height="7.5" length="11.85" lengthOffset="2.35"/>

        <componentConfigurations>
            <!-- Grapple -->
            <componentConfiguration name="1" numComponents="5">
                <component index="1" centerOfMass="0 0.7 0" solverIterationCount="40" mass="19700"/>
                <component index="2" centerOfMass="0 0 -1"  solverIterationCount="20" mass="10000"/>
                <component index="3" centerOfMass="0 0 0" solverIterationCount="20" mass="900"/>
                <component index="4" centerOfMass="0 0 0" solverIterationCount="20" mass="500"/>
                <component index="5" centerOfMass="0 0 0" solverIterationCount="20" mass="500"/>

                <joint component1="1" component2="2" node="componentJointBody" rotLimit="0 0 0" transLimit="0 0 0"/>
                <joint component1="2" component2="3" node="componentJointGrapple" rotLimit="0 50 150" rotMinLimit="0 -50 -150" transLimit="0 0 0" maxRotDriveForce="0.5 0.5 0.5" rotLimitSpring="0 1 1" rotLimitDamping="0 10 10" nodeActor1="componentJointGrappleActor1" zRotationNode="componentJointGrappleZRot" enableCollision="true" rotDriveVelocity="0 0 0" transLimitSpring="6000 6000 6000" transLimitDamping="100 100 100"/>
                <joint component1="3" component2="4" node="componentJointGrabLeft" rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="0 0 3000" rotLimitDamping="0 0 100" rotLimitForceLimit="-1 -1 100"/>
                <joint component1="3" component2="5" node="componentJointGrabRight" rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="0 0 3000" rotLimitDamping="0 0 100" rotLimitForceLimit="-1 -1 100"/>

                <collisionPair component1="4" component2="5" enabled="false"/>
            </componentConfiguration>

            <!-- Harvester Head -->
            <componentConfiguration name="2" numComponents="4">
                <component index="1" centerOfMass="0 0.7 0" solverIterationCount="40" mass="19700"/>
                <component index="2" centerOfMass="0 0 -1"  solverIterationCount="20" mass="10000"/>
                <component index="6" centerOfMass="0 0 0" solverIterationCount="20" mass="900"/>
                <component index="7" centerOfMass="0 -0.3 0.3" solverIterationCount="20" mass="500"/>

                <joint component1="1" component2="2" node="componentJointBody" rotLimit="0 0 0" transLimit="0 0 0"/>
                <joint component1="2" component2="3" node="componentJointHeaderArm" nodeActor1="componentJointHeaderArmActor1" rotLimit="0 50 150" rotMinLimit="0 -50 -150" transLimit="0 0 0" zRotationNode="componentJointHeaderArmZRot" rotDriveVelocity="0 0 0" maxRotDriveForce="0.5 0.5 0.5" rotLimitSpring="0 1 1" rotLimitDamping="0 12 12" transLimitSpring="10000 10000 10000" transLimitDamping="1 1 1" enableCollision="true"/>
                <joint component1="3" component2="4" node="componentJointHeader" rotLimit="0 0 0" transLimit="0 0 0"/>
            </componentConfiguration>

            <!-- Fast Coupler -->
            <componentConfiguration name="3" numComponents="2">
                <component index="1" centerOfMass="0 0.7 0" solverIterationCount="40" mass="19700"/>
                <component index="2" centerOfMass="0 0 -1" solverIterationCount="20" mass="10000"/>

                <joint component1="1" component2="2" node="componentJointBody" rotLimit="0 0 0" transLimit="0 0 0"/>
            </componentConfiguration>
        </componentConfigurations>
        <schemaOverlay attacherJointPosition="0 0" name="VEHICLE"/>
        <mapHotspot type="HARVESTER"/>
    </base>

    <configurationSets title="$l10n_shop_configuration">
        <configurationSet name="$l10n_configuration_grapple">
            <configuration name="component"                    index="1"/>
            <configuration name="cylindered"                   index="1"/>
            <configuration name="animation"                    index="1"/>
            <configuration name="design"                       index="1"/>
            <configuration name="vehicleType"                  index="1"/>
            <configuration name="attacherJoint"                index="1"/>
            <configuration name="automaticArmControlHarvester" index="1"/>
        </configurationSet>
        <configurationSet name="$l10n_configuration_harvesterHead">
            <configuration name="component"                    index="2"/>
            <configuration name="cylindered"                   index="2"/>
            <configuration name="animation"                    index="2"/>
            <configuration name="design"                       index="2"/>
            <configuration name="vehicleType"                  index="2"/>
            <configuration name="attacherJoint"                index="2"/>
            <configuration name="automaticArmControlHarvester" index="2"/>
        </configurationSet>
        <configurationSet name="$l10n_configuration_fastCoupler">
            <configuration name="component"                    index="3"/>
            <configuration name="cylindered"                   index="3"/>
            <configuration name="animation"                    index="3"/>
            <configuration name="design"                       index="3"/>
            <configuration name="vehicleType"                  index="3"/>
            <configuration name="attacherJoint"                index="3"/>
            <configuration name="automaticArmControlHarvester" index="3"/>
        </configurationSet>
    </configurationSets>

    <vehicleTypeConfigurations>
        <vehicleTypeConfiguration vehicleType="forestryExcavatorGrapple"/>
        <vehicleTypeConfiguration vehicleType="forestryExcavatorHarvester"/>
        <vehicleTypeConfiguration vehicleType="forestryExcavator"/>
    </vehicleTypeConfigurations>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="LIZARD" saveId="LIZARD_DEFAULT">
                <wheels autoRotateBackSpeed="3.0" speedDependentRotateBack="false">
                    <wheel isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="3.8" repr="wheelLeft01"  width="0.65" radius="0.5" forcePointRatio="0.25" showSteeringAngle="false" initialCompression="10" suspTravel="0.1" spring="350" damper="250" transRatio="1.0" frictionScale="4" mass="1" supportsWheelSink="false"/>
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="1" restLoad="4.6" repr="wheelLeft02"  width="0.65" radius="0.5" forcePointRatio="0.25" showSteeringAngle="false" initialCompression="10" suspTravel="0.1" spring="350" damper="250" transRatio="1.0" frictionScale="4" mass="1" supportsWheelSink="false"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="1" restLoad="5.3" repr="wheelLeft03"  width="0.65" radius="0.5" forcePointRatio="0.25" showSteeringAngle="false" initialCompression="10" suspTravel="0.1" spring="350" damper="250" transRatio="1.0" frictionScale="4" mass="1" supportsWheelSink="false"/>
                    </wheel>
                    <wheel isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="6.1" repr="wheelLeft04"  width="0.65" radius="0.5" forcePointRatio="0.25" showSteeringAngle="false" initialCompression="10" suspTravel="0.1" spring="350" damper="250" transRatio="1.0" frictionScale="4" mass="1" supportsWheelSink="false"/>
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="3.9" repr="wheelRight01" width="0.65" radius="0.5" forcePointRatio="0.25" showSteeringAngle="false" initialCompression="10" suspTravel="0.1" spring="350" damper="250" transRatio="1.0" frictionScale="4" mass="1" supportsWheelSink="false"/>
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="1" restLoad="4.6" repr="wheelRight02" width="0.65" radius="0.5" forcePointRatio="0.25" showSteeringAngle="false" initialCompression="10" suspTravel="0.1" spring="350" damper="250" transRatio="1.0" frictionScale="4" mass="1" supportsWheelSink="false"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="1" restLoad="5.4" repr="wheelRight03" width="0.65" radius="0.5" forcePointRatio="0.25" showSteeringAngle="false" initialCompression="10" suspTravel="0.1" spring="350" damper="250" transRatio="1.0" frictionScale="4" mass="1" supportsWheelSink="false"/>
                    </wheel>
                    <wheel isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="6.1" repr="wheelRight04" width="0.65" radius="0.5" forcePointRatio="0.25" showSteeringAngle="false" initialCompression="10" suspTravel="0.1" spring="350" damper="250" transRatio="1.0" frictionScale="4" mass="1" supportsWheelSink="false"/>
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                </wheels>

                <crawlers>
                    <crawler filename="$data/shared/crawlers/volvo/ec380DLCrawler/ec380DLCrawler.xml" linkNode="crawlerLeftLinkNode"  wheelNodes="wheelLeft04 wheelLeft01 wheelLeft02 wheelLeft03" isLeft="true"/>
                    <crawler filename="$data/shared/crawlers/volvo/ec380DLCrawler/ec380DLCrawler.xml" linkNode="crawlerRightLinkNode" wheelNodes="wheelRight04 wheelRight01 wheelRight02 wheelRight03" isLeft="false"/>
                </crawlers>
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="80" rotMax="80" rotCenter="0 0"/>
        </ackermannSteeringConfigurations>
    </wheels>

    <powerConsumer ptoRpm="400" neededMinPtoPower="25" neededMaxPtoPower="25"/>

    <designConfigurations>
        <designConfiguration price="10000" isDefault="true">
            <objectChange node="armSecondFixAttach"  visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="armSecondGrapple"    visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="hoses_fixAttach"     visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="craneCameraRef"      translationActive="0.000 0.324 4.101"/>
            <objectChange node="armMainPhy"          movingToolStartRotActive="-36"/>
        </designConfiguration>
        <designConfiguration price="32000">
            <objectChange node="armSecondFixAttach" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="armSecondCutter"    visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="hoses_fixAttach"    visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="hoses_head"         visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="woodCutter"         visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="craneCameraRef"     translationActive="0.000 0.324 8"/>
            <objectChange node="armMainPhy"         movingToolStartRotActive="-42"/>
        </designConfiguration>
        <designConfiguration price="0">
            <objectChange node="armSecondFastCoupler"  visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="hoses_fastCoupler"     visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="armAttacherCollision"  compoundChildActive="true" compoundChildInactive="false"/>
            <objectChange node="armSecondHydraulicRef" translationActive="0.000 0.295 -0.943"/>
            <objectChange node="craneCameraRef"        translationActive="0.000 1.3 3.839"/>
            <objectChange node="armMainPhy"            movingToolStartRotActive="-26"/>
        </designConfiguration>
    </designConfigurations>

    <design2Configurations title="$l10n_configuration_beacon" isYesNoOption="true">
        <design2Configuration name="$l10n_configuration_valueNo" price="0">
            <objectChange node="beaconLightOrangeMount" visibilityActive="false"/>
        </design2Configuration>
        <design2Configuration name="$l10n_configuration_valueYes" price="500" isDefault="true">
            <objectChange node="beaconLightOrangeMount" visibilityActive="true"/>
        </design2Configuration>
    </design2Configurations>

    <design3Configurations title="$l10n_configuration_safetyBeacon" isYesNoOption="true">
        <design3Configuration name="$l10n_configuration_valueNo" price="0">
            <objectChange node="beaconLightGreenMount" visibilityActive="false"/>
        </design3Configuration>
        <design3Configuration name="$l10n_configuration_valueYes" price="250">
            <objectChange node="beaconLightGreenMount" visibilityActive="true"/>
        </design3Configuration>
    </design3Configurations>

    <design4Configurations title="$l10n_configuration_windows">
        <design4Configuration name="$l10n_configuration_valueDefault" price="0"/>
        <design4Configuration name="$l10n_configuration_valueTinted" price="0">
            <material materialSlotName="windowInside_mat">
                <textures diffuse="$data/shared/windowLightDark_diffuse.png"/>
            </material>
            <material materialSlotName="windowOutside_mat">
                <textures diffuse="$data/shared/windowDark_diffuse.png"/>
            </material>
        </design4Configuration>
    </design4Configurations>

    <enterable>
        <enterReferenceNode node="ec380DL_main_component1"/>
        <exitPoint node="exitPoint"/>

        <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4.5" transMax="40" translation="0 0 10.3" rotation="-13 180 0" >
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" isInside="true" useMirror="true" shadowFocusBox="shadowFocusBox" suspensionNodeIndex="1">
                <objectChange node="windowsInside01" visibilityActive="true" visibilityInactive="false"/>
            </camera>
            <camera node="craneCamera" rotatable="false" useWorldXZRotation="false" allowHeadTracking="false"/>
        </cameras>

        <characterNode node="playerSkin" cameraMinDistance="0.5" >
            <target ikChain="leftArm"   targetNode="playerLeftHandTarget" poseId="narrowFingers"/>
            <target ikChain="rightArm"  targetNode="playerRightHandTarget" poseId="narrowFingers"/>
            <target ikChain="leftFoot"  targetNode="playerLeftFootTarget"/>
            <target ikChain="rightFoot" targetNode="playerRightFootTarget"/>
        </characterNode>

        <characterTargetNodeModifier node="playerLeftFootTarget" transitionTime="0.1" >
            <state node="playerLeftFootTargetGas" referenceNode="pedalLeft"/>
        </characterTargetNodeModifier>

        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1" >
            <state node="playerRightFootTargetGas" referenceNode="pedalRight"/>
        </characterTargetNodeModifier>

        <enterAnimation name="enterAnimation"/>

        <dashboards>
            <dashboard displayType="TEXT" valueType="time" node="numbersTime01" textColor="1 1 1 1" textSize="0.006" textMask="00:00" font="GENERIC" textAlignment="CENTER" emissiveScale="0.2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="time" node="numbersTime02" textColor="1 1 1 1" textSize="0.007" textMask="00:00" font="GENERIC" textAlignment="CENTER" emissiveScale="0.5" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="operatingTime" node="numbersOperatingTime" textColor="1 1 1 1" textSize="0.005" textMask="0000.0" font="GENERIC" emissiveScale="0.2" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </enterable>

    <drivable>
        <idleTurning allowed="true" updateSteeringWheel="false" direction="1" maxSpeed="2" lockDirection="false">
            <wheel node="wheelLeft01" steeringAngle="-45"/>
            <wheel node="wheelLeft02" steeringAngle="-30"/>
            <wheel node="wheelLeft03" steeringAngle="30"/>
            <wheel node="wheelLeft04" steeringAngle="45"/>
            <wheel node="wheelRight01" steeringAngle="45" inverted="true"/>
            <wheel node="wheelRight02" steeringAngle="30" inverted="true"/>
            <wheel node="wheelRight03" steeringAngle="-30" inverted="true"/>
            <wheel node="wheelRight04" steeringAngle="-45" inverted="true"/>
        </idleTurning>

        <dashboards>
            <dashboard displayType="ROT"  valueType="combinedPedalLeft"  node="pedalLeft"  minRot="-10 0 0" maxRot="10 0 0" doInterpolation="true"/>
            <dashboard displayType="ROT"  valueType="combinedPedalRight" node="pedalRight" minRot="-10 0 0" maxRot="10 0 0" doInterpolation="true"/>
        </dashboards>
    </drivable>

    <lights>
        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
        </states>

        <sharedLight linkNode="workLight01_01" lightTypes="0" filename="$data/shared/assets/lights/lizard/workingLight40.xml"/>
        <sharedLight linkNode="workLight01_02" lightTypes="0" filename="$data/shared/assets/lights/lizard/workingLight40.xml"/>
        <sharedLight linkNode="workLight01_03" lightTypes="0" filename="$data/shared/assets/lights/lizard/workingLight40.xml">
            <rotationNode name="rotationNode1" rotation="10 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workLight01_04" lightTypes="0" filename="$data/shared/assets/lights/lizard/workingLight40.xml">
            <rotationNode name="rotationNode1" rotation="10 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workLight01_05" lightTypes="0" filename="$data/shared/assets/lights/lizard/workingLight40.xml">
            <rotationNode name="rotationNode1" rotation="10 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workLight01_06" lightTypes="0" filename="$data/shared/assets/lights/lizard/workingLight40.xml">
            <rotationNode name="rotationNode1" rotation="10 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workLight01_07" lightTypes="0" filename="$data/shared/assets/lights/lizard/workingLight40.xml"/>
        <sharedLight linkNode="workLight01_08" lightTypes="0" filename="$data/shared/assets/lights/lizard/workingLight40.xml"/>
        <sharedLight linkNode="workLight01_09" lightTypes="0" filename="$data/shared/assets/lights/lizard/workingLight40.xml"/>
        <sharedLight linkNode="workLight01_10" lightTypes="0" filename="$data/shared/assets/lights/lizard/workingLight40.xml"/>

        <sharedLight linkNode="workLight01_11" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight40.xml">
            <rotationNode name="rotationNode1" rotation="30 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workLight01_12" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight40.xml">
            <rotationNode name="rotationNode1" rotation="30 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workLight01_13" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight40.xml">
            <rotationNode name="rotationNode1" rotation="30 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workLight01_14" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight40.xml">
            <rotationNode name="rotationNode1" rotation="30 0 0"/>
        </sharedLight>

        <realLights>
            <low>
                <light node="workLightBackLow"  lightTypes="0"/>
                <light node="workLightFrontLow" lightTypes="1"/>
            </low>
            <high>
                <light node="workLightFrontHigh01" lightTypes="0"/>
                <light node="workLightFrontHigh02" lightTypes="0"/>
                <light node="workLightBackHigh"    lightTypes="1"/>
                <light node="workLightSideLeft"    lightTypes="1"/>
                <light node="workLightSideRight"   lightTypes="1"/>
                <interiorLight node="interiorScreenLight01"/>
            </high>
        </realLights>

        <beaconLights>
            <beaconLight node="beaconLight09" filename="$data/shared/assets/beaconLights/lizard/beaconLight09.xml"/>
            <beaconLight node="beaconLightGreen" filename="$data/shared/assets/beaconLights/lizard/beaconLight09.xml" variationName="SAFETY" alwaysActive="true"/>
        </beaconLights>

        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="seatGlow_decals"             lightTypes="0 1" intensity="0.3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorGlow_decals"         lightTypes="0 1" intensity="0.3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="joystickLeftGlow_decals"     lightTypes="0 1" intensity="0.3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="joystickRightGlow_decals"    lightTypes="0 1" intensity="0.3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="switchWorkLightBack_decals"  lightTypes="0 1" intensity="0.3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="switchWorkLightFront_decals" lightTypes="0 1" intensity="0.3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="switchBeacon_decals"         lightTypes="0 1" intensity="0.3" groups="MOTOR_ACTIVE"/>

            <dashboard displayType="ROT" valueType="lightState" node="switchWorkLightBack"  lightTypes="0" minRot="0 0 0" maxRot="15 0 0"/>
            <dashboard displayType="ROT" valueType="lightState" node="switchWorkLightFront" lightTypes="1" minRot="0 0 0" maxRot="15 0 0"/>

            <dashboard displayType="ROT" valueType="beaconLight" node="switchBeacon" minRot="0 0 0" maxRot="15 0 0"/>
        </dashboards>
    </lights>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="620">
                        <exactFillRootNode node="exactFillRootNodeFuel" />
                        <dashboard displayType="ROT"     valueType="fillLevelPct" node="needleFuel" idleValue="-1" minRot="0 0 0" maxRot="0 0 -90" minValueRot="0" maxValueRot="100" doInterpolation="true" interpolationSpeed="0.2" groups="MOTOR_ACTIVE"/>
                        <dashboard displayType="EMITTER" valueType="fillLevelWarning" node="warningFuel_decals" idleValue="-1" baseColor="SHARED_GREY5" emitColor="ORANGE" intensity="0.5" warningThresholdMax="50" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="117" fillType="diesel"/> <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.6" wheelIndex1="1" wheelIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.8" wheelIndex1="3" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.6" wheelIndex1="5" wheelIndex2="6"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.8" wheelIndex1="7" wheelIndex2="8"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2"/> <!-- left -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="3" differentialIndex2="4"/> <!-- right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="2.5" differentialIndex1="5" differentialIndex2="6"/> <!-- left-right -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="EC380DL" hp="292" price="0">
                <motor torqueScale="1.293" minRpm="850" maxRpm="2100" maxForwardSpeed="10" maxBackwardSpeed="10" brakeForce="9" lowBrakeForceScale="0.5" dampingRateScale="1.8">
                    <torque normRpm="0.45" torque="0.90"/>
                    <torque normRpm="0.50" torque="0.97"/>
                    <torque normRpm="0.59" torque="1.00"/>
                    <torque normRpm="0.72" torque="1.00"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1.00" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="68" maxForwardGearRatio="320" minBackwardGearRatio="68" maxBackwardGearRatio="320" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5"/>
        </exhaustEffects>

        <motorStartDuration>3000</motorStartDuration>

        <dashboards>
            <dashboard displayType="TEXT"        valueType="rpm"  node="numbersRPM"  textColor="1 1 1 1" textSize="0.005" textMask="0000" font="GENERIC" emissiveScale="0.2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="SLIDER"      valueType="rpm" node="sliderRPM_decals" minValueSlider="700" maxValueSlider="2200" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT"         valueType="motorTemperature" node="needleTemperature" minRot="0 0 0" maxRot="0 0 -90" doInterpolation="true" interpolationSpeed="0.2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER"     valueType="motorTemperatureWarning" node="warningTemperature_decals" idleValue="-1" baseColor="SHARED_GREY5" emitColor="RED" intensity="0.5" warningThresholdMin="110" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="MULTI_STATE" valueType="ignitionState" node="keyIgnition" doInterpolation="true" groups="MOTOR_ACTIVE">
                <state value="0" rotation="0 0 0"/>
                <state value="1" rotation="0 0 -75"/>
                <state value="2" rotation="0 0 -38"/>
            </dashboard>
        </dashboards>
    </motorized>

    <attacherJoints>
        <attacherJointConfigurations>
            <attacherJointConfiguration/> <!-- grapple -->
            <attacherJointConfiguration/> <!-- harvester head -->

            <attacherJointConfiguration> <!-- fast coupler -->
                <attacherJoint node="attacherJointImplement" jointType="wheelLoader" rootNode="ec380DL_body_component2" disabledByAttacherJoints="2" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" delayedObjectChangesOnAttach="true">
                    <schema position="1 0" rotation="0" invertX="true"/>
                    <subType name="excavatorFastCoupler"/>
                    <objectChange node="safetyBolts" translationActive="0 0 0" translationInactive="0 0 -0.071"/>
                </attacherJoint>

                <attacherJoint node="bigBagJoint" jointType="bigBag" rootNode="ec380DL_body_component2" disabledByAttacherJoints="1" allowsJointLimitMovement="false" allowsLowering="false" lowerRotLimit="5 5 90" upperRotLimit="5 5 90" upperTransLimit="0 0 0" lowerTransLimit="0 0 0" rotLimitSpring="7500 7500 7500" rotLimitDamping="1 1 1" transLimitSpring="7500 7500 7500" transLimitDamping="1 1 1">
                    <schema position="1 0" rotation="0" invertX="true"/>
                </attacherJoint>
            </attacherJointConfiguration>
        </attacherJointConfigurations>
    </attacherJoints>

    <connectionHoses>
        <target attacherJointIndices="1" type="CABLE_BUNDLE" node="cableBundleLeft">
            <objectChange node="cableBundleLeft_detached" visibilityActive="true" visibilityInactive="false"/>
        </target>
        <target attacherJointIndices="1" type="CABLE_BUNDLE" node="cableBundleRight">
            <objectChange node="cableBundleRight_detached" visibilityActive="true" visibilityInactive="false"/>
        </target>
    </connectionHoses>

    <logGrab>
        <grab jointNode="ec380DL_grapple_component3" jointRoot="ec380DL_grapple_component3" lockAllAxis="true">
            <trigger node="logGrabTrigger01"/>
            <claw componentJointIndex="3" axis="3" rotationOffsetThreshold="10" rotationOffsetInverted="false" rotationOffsetTime="500">
                <movingTool node="componentJointGrabLeft" direction="1" closeDirection="-1"/>
            </claw>
            <claw componentJointIndex="4" axis="3" rotationOffsetThreshold="10" rotationOffsetInverted="true" rotationOffsetTime="500">
                <movingTool node="componentJointGrabRight" direction="-1" closeDirection="1"/>
            </claw>
            <treeDetection node="treeDetectionNode01" sizeY="1.7" sizeZ="1.1"/>
        </grab>
    </logGrab>

    <cylindered>
        <cylinderedConfigurations>
            <!-- Grapple -->
            <cylinderedConfiguration name="1">
                <movingTools>
                    <movingTool node="componentJointGrappleActor1Rot" playSound="true" isConsumingPower="true" >
                        <controls axis="AXIS_CRANE_TOOL2" invertAxis="true" mouseSpeedFactor="0.3" iconName="GRABBER_ROTATE_Y"/>
                        <rotation rotSpeed="-60" rotAcceleration="160" rotationAxis="2" startRot="0"/>
                        <componentJoint index="2" anchorActor="1"/>
                    </movingTool>
                    <movingTool node="componentJointGrabLeft" playSound="true" isConsumingPower="true">
                        <controls axis="AXIS_CRANE_TOOL" invertAxis="true" mouseSpeedFactor="0.3" iconName="GRABBER_OPEN_CLOSE"/>
                        <rotation rotSpeed="-50" rotAcceleration="300" rotMin="-60" rotMax="5" rotationAxis="3" startRot="0"/>
                        <componentJoint index="3" anchorActor="0"/>
                        <dependentMovingTool node="componentJointGrabRight" speedScale="-1"/>
                    </movingTool>
                    <movingTool node="componentJointGrabRight" playSound="true">
                        <rotation rotSpeed="-50" rotAcceleration="300" rotMin="-5" rotMax="60" rotationAxis="3" startRot="0"/>
                        <componentJoint index="4" anchorActor="0"/>
                    </movingTool>
                </movingTools>

                <movingParts>
                    <movingPart node="grapple" referencePoint="grappleRef" referenceFrame="grappleRefFrame" isActiveDirty="true" maxUpdateDistance="300" limitedAxis="1">
                        <dependentPart node="grappleRotX" maxUpdateDistance="150"/>
                    </movingPart>
                    <movingPart node="grappleRotX" referencePoint="grappleRotXRef" referenceFrame="grappleRotXRefFrame" limitedAxis="1">
                        <dependentPart node="grappleRotZ"/>
                    </movingPart>
                    <movingPart node="grappleRotZ" referencePoint="grappleRotZRef" referenceFrame="grappleRotZRef">
                        <dependentPart node="clawLeft"/>
                        <dependentPart node="clawRight"/>
                    </movingPart>
                    <movingPart node="clawLeft" referencePoint="clawLeftRef" referenceFrame="clawLeftRefFrame" limitedAxis="1">
                        <dependentPart node="clawLeftHydraulic"/>
                    </movingPart>
                    <movingPart node="clawLeftHydraulic" referencePoint="clawLeftHydraulicRef" referenceFrame="clawLeftHydraulicRef">
                        <translatingPart node="clawLeftHydraulicPunch"/>
                    </movingPart>
                    <movingPart node="clawRight" referencePoint="clawRightRef" referenceFrame="clawRightRefFrame" limitedAxis="1">
                        <dependentPart node="clawRightHydraulic"/>
                    </movingPart>
                    <movingPart node="clawRightHydraulic" referencePoint="clawRightHydraulicRef" referenceFrame="clawRightHydraulicRef">
                        <translatingPart node="clawRightHydraulicPunch"/>
                    </movingPart>
                </movingParts>
                <sounds>
                    <actionSound template="clackVar6"        linkNode="componentJointGrabLeft"   actionNames="TOOL_MOVE_END_NEG_LIMIT"      nodes="componentJointGrabLeft" pitchScale="0.40" volumeScale="8.0" innerRadius="1"/>
                    <actionSound template="clackVar6"        linkNode="componentJointGrabLeft"   actionNames="TOOL_MOVE_END_POS_LIMIT"      nodes="componentJointGrabLeft" pitchScale="0.50" volumeScale="8.0" innerRadius="1"/>
                    <actionSound template="hydraulicOpen05"  pitchScale="1.8" volumeScale="5.0"  linkNode="componentJointGrappleActor1Rot"  actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"  nodes="componentJointGrappleActor1Rot" fadeIn="0.1" fadeOut="0.1"/>
                    <actionSound template="hydraulicOpen03"  pitchScale="2.2" volumeScale="7"    linkNode="componentJointGrabLeft"          actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"  nodes="componentJointGrabLeft" fadeIn="0.1" fadeOut="0.1"/>
                </sounds>
            </cylinderedConfiguration>

            <!-- Harvester Head -->
            <cylinderedConfiguration name="2">
                <movingTools>
                    <movingTool node="componentJointHeader">
                        <componentJoint index="3" anchorActor="0"/>
                    </movingTool>

                    <movingTool node="componentJointHeaderArmActor1Rot" playSound="true" isConsumingPower="true">
                        <controls axis="AXIS_CRANE_TOOL2" invertAxis="true" mouseSpeedFactor="0.3" iconName="GRABBER_ROTATE_Y"/>
                        <rotation rotSpeed="-60" rotAcceleration="160" rotationAxis="2" startRot="0"/>
                        <componentJoint index="2" anchorActor="1"/>
                    </movingTool>

                    <movingTool node="grabLeft">
                        <dependentPart node="grabLeftPhy"/>
                        <dependentPart node="grabHydraulic"/>
                        <dependentPart node="grabAlign"/>
                    </movingTool>
                    <movingTool node="grabRight">
                        <dependentPart node="grabRightPhy"/>
                        <dependentPart node="grabHydraulic"/>
                        <dependentPart node="grabAlign"/>
                    </movingTool>

                    <movingTool node="delimbLeftArm">
                        <dependentPart node="delimbLeftArmPhy"/>
                        <dependentPart node="delimbLeftHydraulic"/>
                        <dependentPart node="delimbAlign"/>
                    </movingTool>
                    <movingTool node="delimbRightArm">
                        <dependentPart node="delimbRightArmPhy"/>
                        <dependentPart node="delimbRightHydraulic"/>
                        <dependentPart node="delimbAlign"/>
                    </movingTool>
                </movingTools>

                <movingParts>
                    <movingPart node="cutterRotX" referencePoint="cutterRotXRef" referenceFrame="cutterRotXRefFrame" isActiveDirty="true" maxUpdateDistance="300" limitedAxis="1">
                        <dependentPart node="cutterRotZ" maxUpdateDistance="150"/>
                    </movingPart>
                    <movingPart node="cutterRotZ" referencePoint="cutterRotZRef" referenceFrame="cutterRotZRefFrame" limitedAxis="1">
                        <dependentPart node="cutterRotY"/>
                    </movingPart>
                    <movingPart node="cutterRotY" referencePoint="cutterRotYRef" referenceFrame="cutterRotYRef">
                        <dependentPart node="cutterTilt"/>
                    </movingPart>
                    <movingPart node="cutterTilt" referencePoint="cutterTiltRef" referenceFrame="cutterTiltRef">
                        <dependentPart node="cutterTiltHydraulic"/>
                        <dependentAnimation name="cutterTiltJointAnimation" minValue="0" maxValue="90" rotationAxis="1"/>
                    </movingPart>
                    <movingPart node="cutterTiltHydraulic" referencePoint="cutterTiltHydraulicRef" referenceFrame="cutterTiltHydraulicRef">
                        <translatingPart node="cutterTiltHydraulicPunch"/>
                    </movingPart>

                    <movingPart node="grabHydraulic" referencePoint="grabHydraulicRef" referenceFrame="grabHydraulicRef">
                        <translatingPart node="grabHydraulicPunch"/>
                    </movingPart>
                    <movingPart node="grabAlign" referencePoint="grabAlignRef" referenceFrame="grabAlignRef"/>
                    <movingPart node="grabLeftPhy" referenceFrame="grabLeft" doDirectionAlignment="false" doRotationAlignment="true" rotMultiplier="1"/>
                    <movingPart node="grabRightPhy" referenceFrame="grabRight" doDirectionAlignment="false" doRotationAlignment="true" rotMultiplier="1"/>

                    <movingPart node="delimbLeftArmPhy" referenceFrame="delimbLeftArm" doDirectionAlignment="false" doRotationAlignment="true" rotMultiplier="1"/>
                    <movingPart node="delimbLeftHydraulic" referencePoint="delimbLeftHydraulicRef" referenceFrame="delimbLeftHydraulicRef">
                        <translatingPart node="delimbLeftHydraulicPunch"/>
                    </movingPart>
                    <movingPart node="delimbAlign" referencePoint="delimbAlignRef" referenceFrame="delimbAlignRef"/>

                    <movingPart node="delimbRightArmPhy" referenceFrame="delimbRightArm" doDirectionAlignment="false" doRotationAlignment="true" rotMultiplier="1"/>
                    <movingPart node="delimbRightHydraulic" referencePoint="delimbRightHydraulicRef" referenceFrame="delimbRightHydraulicRef">
                        <translatingPart node="delimbRightHydraulicPunch"/>
                    </movingPart>
                </movingParts>
            </cylinderedConfiguration>

            <!-- Fast Coupler -->
            <cylinderedConfiguration name="3">
                <movingTools>
                    <movingTool node="armAttacherPhy" delayedNode="armAttacher" playSound="true" isConsumingPower="true">
                        <controls axis="AXIS_CRANE_ARM4" invertAxis="false" mouseSpeedFactor="0.3" iconName="CRANE_ARM2_ROTATE_X"/>
                        <rotation rotSpeed="-60" rotAcceleration="100" rotMin="-30" rotMax="30" startRot="-45" rotationAxis="1"/>
                        <attacherJoint jointIndices="1 2" ignoreWarning="true"/>
                    </movingTool>

                    <!-- delayed nodes -->
                    <movingTool node="armAttacher">
                        <dependentPart node="armAttacherPart01"/>
                    </movingTool>
                </movingTools>

                <movingParts>
                    <movingPart node="armAttacherPhyRot" referenceFrame="ec380DL_body_component2">
                        <attacherJoint jointIndices="1 2" ignoreWarning="true"/>
                        <dependentMovingTool node="armAttacherPhy" axis="1">
                            <rotationBasedLimits>
                                <limit rotation="-180" rotMin="115" rotMax="270"/>
                                <limit rotation="0" rotMin="-65" rotMax="90"/>
                                <limit rotation="180" rotMin="-245" rotMax="-70"/>
                            </rotationBasedLimits>
                        </dependentMovingTool>
                    </movingPart>
                    <movingPart node="armAttacherRot" referenceFrame="ec380DL_body_component2">
                        <dependentPart node="armAttacherPart01"/>
                    </movingPart>

                    <movingPart node="armAttacherPart01" referencePoint="armAttacherPart01Ref" localReferencePoint="armAttacherPart02" referenceFrame="armAttacherPart01RefFrame">
                        <dependentPart node="armAttacherPart02"/>
                        <dependentPart node="armAttacherHydraulic"/>
                    </movingPart>
                    <movingPart node="armAttacherPart02" referencePoint="armAttacherPart01Ref" referenceFrame="armAttacherPart01Ref"/>
                    <movingPart node="armAttacherHydraulic" referencePoint="armAttacherHydraulicRef" referenceFrame="armAttacherHydraulicRef">
                        <translatingPart node="armAttacherHydraulicPunch"/>
                    </movingPart>
                </movingParts>
            </cylinderedConfiguration>
        </cylinderedConfigurations>

        <movingTools>
            <easyArmControl node="scTargetNodeY" targetNodeZ="scTargetNodeZ" rootNode="scRoot" refNode="scTargetRefNode">
                <targetMovement speed="1.3" acceleration="50"/>
                <xRotationNodes>
                    <xRotationNode1 node="armMainPhy"/>
                    <xRotationNode2 node="armSecondPhy"/>
                </xRotationNodes>
            </easyArmControl>

            <movingTool node="scTargetNodeZ" isEasyControlTarget="true" isConsumingPower="true" foldMaxLimit="0">
                <controls axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="0.3" iconName="CRANE_EC_TRANSLATE_Z"/>
            </movingTool>
            <movingTool node="scTargetNodeY" isEasyControlTarget="true" isConsumingPower="true" foldMaxLimit="0">
                <controls axis="AXIS_CRANE_ARM3" invertAxis="false" mouseSpeedFactor="0.3" iconName="CRANE_EC_TRANSLATE_Y"/>
            </movingTool>

            <movingTool node="componentJointBody" isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM" invertAxis="true" mouseSpeedFactor="0.3" iconName="CRANE_ARM1_ROTATE_Y"/>
                <componentJoint index="1" anchorActor="0"/>
                <rotation rotSpeed="40" rotAcceleration="40" rotationAxis="2"/>
            </movingTool>

            <movingTool node="armMainPhy" delayedNode="armMain" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="0.3" iconName="CRANE_ARM1_ROTATE_X"/>
                <rotation rotSpeed="20" rotAcceleration="60" rotMin="-70" rotMax="34" startRot="-38" rotationAxis="1"/>
                <dependentPart node="armAttacherPhyRot"/>
                <attacherJoint jointIndices="1 2" ignoreWarning="true"/>
                <componentJoint index="2" anchorActor="0" ignoreWarning="true"/>
            </movingTool>

            <movingTool node="armSecondPhy" delayedNode="armSecond" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM3" invertAxis="true" mouseSpeedFactor="0.35" iconName="CRANE_ARM2_ROTATE_X"/>
                <rotation rotSpeed="35" rotAcceleration="60" rotMin="44" rotMax="165" startRot="95" rotationAxis="1"/>
                <dependentPart node="armAttacherPhyRot"/>
                <attacherJoint jointIndices="1 2" ignoreWarning="true"/>
                <componentJoint index="2" anchorActor="0" ignoreWarning="true"/>
            </movingTool>

            <!-- delayed nodes -->
            <movingTool node="armMain">
                <dependentPart node="armAttacherRot"/>
                <dependentPart node="armMainHydraulic"/>
            </movingTool>

            <movingTool node="armSecond">
                <dependentPart node="armAttacherRot"/>
                <dependentPart node="armSecondHydraulic"/>
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="bodyYRot" referencePoint="bodyYRotRef" referenceFrame="bodyYRotRef" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="craneCameraRot" referencePoint="craneCameraRef" referenceFrame="craneCameraRotRefFrame" isActiveDirty="true" maxUpdateDistance="20" debug="false"/>

            <movingPart node="armMainHydraulic" referencePoint="armMainHydraulicRef" referenceFrame="armMainHydraulicRef">
                <translatingPart node="armMainHydraulicPunch"/>
            </movingPart>
            <movingPart node="armSecondHydraulic" referencePoint="armSecondHydraulicRef" referenceFrame="armSecondHydraulicRef">
                <translatingPart node="armSecondHydraulicPunch"/>
            </movingPart>
        </movingParts>

        <dashboards>
            <dashboard displayType="ROT" valueType="movingTool" node="joystickLeft"  rotAxis="1" minRot="15" maxRot="-15" axis="AXIS_CRANE_ARM3" doInterpolation="true"/>
            <dashboard displayType="ROT" valueType="movingTool" node="joystickLeft"  rotAxis="3" minRot="15" maxRot="-15" axis="AXIS_CRANE_ARM"  doInterpolation="true"/>
            <dashboard displayType="ROT" valueType="movingTool" node="joystickRight" rotAxis="1" minRot="-15" maxRot="15" axis="AXIS_CRANE_ARM2" doInterpolation="true"/>
            <dashboard displayType="ROT" valueType="movingTool" node="joystickRight" rotAxis="3" minRot="-15" maxRot="15" axis="AXIS_CRANE_ARM4" doInterpolation="true"/>
        </dashboards>

        <sounds>
            <actionSound template="hydraulicOpen02"  pitchScale="1.5" volumeScale="9.5"  linkNode="armMainPhy"                      actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"  nodes="armMainPhy"   fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="hydraulicClose01" pitchScale="0.6" volumeScale="12"   linkNode="armSecondPhy"                    actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"  nodes="armSecondPhy" fadeIn="0.1" fadeOut="0.1"/>

            <actionSound template="hydraulicClose03" pitchScale="0.8" volumeScale="16.0" linkNode="componentJointBody"              actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"  nodes="componentJointBody"     fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="clackVar6"        pitchScale="0.5" volumeScale="11.0" linkNode="armMainPhy"                      actionNames="TOOL_MOVE_END_NEG_LIMIT"      nodes="armMainPhy"/>
            <actionSound template="clackVar6"        pitchScale="0.5" volumeScale="11.0" linkNode="armMainPhy"                      actionNames="TOOL_MOVE_END_POS_LIMIT"      nodes="armMainPhy"/>
            <actionSound template="clackVar4"        pitchScale="0.5" volumeScale="11.0" linkNode="armMainPhy"                      actionNames="TOOL_MOVE_END_NEG_LIMIT"      nodes="armMainPhy"/>
            <actionSound template="clackVar4"        pitchScale="0.5" volumeScale="11.0" linkNode="armMainPhy"                      actionNames="TOOL_MOVE_END_POS_LIMIT"      nodes="armMainPhy"/>

        </sounds>
    </cylindered>

    <animations>
        <animationConfigurations>
            <!-- Grapple -->
            <animationConfiguration name="1">
                <animation name="dummyAnimation">
                    <part node="componentJointGrappleRot" startTime="0.0" endTime="0.01" startRot="90 60 90" endRot="90 60 90"/>
                </animation>

                <animation name="enterAnimation">
                    <part node="safetyBar" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="-105 0 0"/>

                    <sound template="steeringWheelDown" startTime="0.01" endTime="0.50" pitchScale="2.3" fadeIn="0.1" fadeOut="0.1" direction="1" linkNode="safetyBar">
                        <volume indoor="3.5" outdoor="0.00"/>
                    </sound>
                    <sound template="clackVar6" startTime="0.49" pitchScale="2.6" direction="1" linkNode="safetyBar">
                        <volume indoor="2.5" outdoor="0.00"/>
                    </sound>
                </animation>
            </animationConfiguration>

            <!-- Harvester Head -->
            <animationConfiguration name="2">
                <animation name="dummyAnimation">
                    <part node="componentJointHeaderArmRot" startTime="0.0" endTime="0.01" startRot="90 48 90" endRot="90 48 90"/>
                </animation>

                <animation name="enterAnimation">
                    <part node="safetyBar" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="-105 0 0"/>

                    <sound template="steeringWheelDown" startTime="0.01" endTime="0.50" pitchScale="2.3" fadeIn="0.1" fadeOut="0.1" direction="1" linkNode="safetyBar">
                        <volume indoor="3.5" outdoor="0.00"/>
                    </sound>
                    <sound template="clackVar6" startTime="0.49" pitchScale="2.6" direction="1" linkNode="safetyBar">
                        <volume indoor="2.5" outdoor="0.00"/>
                    </sound>
                </animation>

                <animation name="grabAnimation">
                    <part node="grabLeft" startTime="0.0" endTime="0.16" startRot="0.0 78.28 0.0" endRot="0.0 75.61 0.0"/>
                    <part node="grabLeft" startTime="0.16" endTime="0.41" startRot="0.0 75.61 0.0" endRot="-0.109 48.411 0.063"/>
                    <part node="grabLeft" startTime="0.41" endTime="0.81" startRot="-0.109 48.411 0.063" endRot="0.0 14.221 0.0"/>
                    <part node="grabLeft" startTime="0.81" endTime="1.0" startRot="0.0 14.221 0.0" endRot="0.0 0.0 0.0"/>
                    <part node="grabRight" startTime="0.0" endTime="0.16" startRot="0.0 -81.424 0.0" endRot="0.0 -78.524 0.0"/>
                    <part node="grabRight" startTime="0.16" endTime="0.41" startRot="0.0 -78.524 0.0" endRot="0.0 -51.202 0.0"/>
                    <part node="grabRight" startTime="0.41" endTime="0.81" startRot="0.0 -51.202 0.0" endRot="0.0 -16.8 0.0"/>
                    <part node="grabRight" startTime="0.81" endTime="1.0" startRot="0.0 -16.8 0.0" endRot="0.0 0.0 0.0"/>
                    <part node="delimbLeftArm" startTime="0.16" endTime="0.41" startRot="0.0 69.423 0.0" endRot="0.0 48.479 0.0"/>
                    <part node="delimbLeftArm" startTime="0.41" endTime="0.81" startRot="0.0 48.479 0.0" endRot="0.0 20.6 0.0"/>
                    <part node="delimbLeftArm" startTime="0.81" endTime="1.0" startRot="0.0 20.6 0.0" endRot="0.0 0.0 0.0"/>
                    <part node="delimbRightArm" startTime="0.16" endTime="0.41" startRot="0.0 -71.254 0.0" endRot="0.0 -48.263 0.0"/>
                    <part node="delimbRightArm" startTime="0.41" endTime="0.81" startRot="0.0 -48.263 0.0" endRot="0.0 -20.6 0.0"/>
                    <part node="delimbRightArm" startTime="0.81" endTime="1.0" startRot="0.0 -20.6 0.0" endRot="0.0 0.0 0.0"/>

                    <sound file="$data/vehicles/komatsu/harvester951/sounds/951_toolOpen.wav" startTime="0.60" direction="1" pitchScale="1" innerRadius="3" outerRadius="35" linkNode="delimbLeftArm">
                        <volume indoor="0.9" outdoor="9.7"/>
                        <lowpassCutoffFrequency indoor="4000" outdoor="20000"/>
                        <lowpassGain  indoor="0.3" outdoor="1"/>
                    </sound>
                    <sound file="$data/vehicles/manitou/m504/sounds/forkDown.wav" startTime="0.01" endTime="0.99" volumeScale="0.6" pitchScale="1.4" direction="0" fadeIn="0.05" fadeOut="0.8" linkNode="delimbLeftArm"/>
                    <sound file="$data/vehicles/komatsu/harvester951/sounds/951_toolClose.wav"  startTime="0.10" direction="-1" pitchScale="1" innerRadius="3" outerRadius="35" linkNode="delimbLeftArm">
                        <volume indoor="0.6" outdoor="8.5"/>
                        <lowpassCutoffFrequency indoor="4000" outdoor="20000"/>
                        <lowpassGain  indoor="0.3" outdoor="1"/>
                    </sound>
                    <sound template="cylinderPunch"       startTime="0.01" direction="-1"  volumeScale="2"  pitchScale="1.8" linkNode="delimbLeftArm"/>
                    <sound template="cylinderPunch"       startTime="0.95" direction="1"   volumeScale="2"  pitchScale="1.8" linkNode="delimbLeftArm"/>
                    <sound template="hydraulicOpen02"     startTime="0.20" endTime="0.99"  volumeScale="4"  pitchScale="1.6" direction="0" fadeIn="0.1" fadeOut="0.1" linkNode="delimbLeftArm"/>
                    <sound template="clackVar4"           startTime="0.20" volumeScale="7" pitchScale="0.8" direction="1"    linkNode="delimbLeftArm"/>
                </animation>

                <animation name="cutAnimation">
                    <part node="chainsawRot" startTime="0.0" endTime="0.7" startRot="0 0 0" endRot="0 82 0"/>
                    <part node="chainsawRot" startTime="0.7" endTime="1.0" startRot="0 82 0" endRot="0 0 0"/>

                    <sound template="forestHarvesterToolCut"  startTime="0.01" direction="1" pitchScale="1" innerRadius="3" outerRadius="55" linkNode="chainsawRot">
                        <volume indoor="0.6" outdoor="5.5"/>
                        <lowpassCutoffFrequency indoor="4000" outdoor="20000"/>
                        <lowpassGain  indoor="0.3" outdoor="1"/>
                    </sound>
                </animation>

                <animation name="headerTiltAnimation">
                    <part node="componentJointHeader" startTime="0" endTime="1" startRot="0 0 0" endRot="90 0 0"/>

                    <sound template="hydraulicOpen02"   startTime="0.01" endTime="0.99" pitchScale="1.0" volumeScale="6.2" linkNode="componentJointHeader" fadeIn="0.1" fadeOut="0.50"/>
                    <sound template="hydraulicClose01" startTime="0.01" endTime="0.99" pitchScale="1.8" volumeScale="5.5" linkNode="componentJointHeader" fadeIn="0.1" fadeOut="0.50"/>
                </animation>

                <animation name="cutterTiltJointAnimation">
                    <part node="customMoveAnimationJoint" startTime="0.0" endTime="1.0" startTrans="0.0 -1.478 0.47" endTrans="0.0 -1.253 0.138"/>
                </animation>
            </animationConfiguration>

            <!-- Fast Coupler -->
            <animationConfiguration name="3">
                <animation name="enterAnimation">
                    <part node="safetyBar" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="-105 0 0"/>

                    <sound template="steeringWheelDown" startTime="0.01" endTime="0.50" pitchScale="2.3" fadeIn="0.1" fadeOut="0.1" direction="1" linkNode="safetyBar">
                        <volume indoor="3.5" outdoor="0.00"/>
                    </sound>
                    <sound template="clackVar6" startTime="0.49" pitchScale="2.6" direction="1" linkNode="safetyBar">
                        <volume indoor="2.5" outdoor="0.00"/>
                    </sound>
                </animation>
            </animationConfiguration>
        </animationConfigurations>
    </animations>

    <woodHarvester>
        <cutNode node="cutNode" attachNode="ec380DL_header_component7" attachReferenceNode="attachReference" sizeY="1.5" sizeZ="1.4" maxRadius="0.4075" releasedComponentJointIndex="3" releasedComponentJoint2Index="2"/>
        <headerJointTilt animationName="headerTiltAnimation" speedFactor="1"/>
        <cutLengths values="2.5 3 4 5 6 8 9 12 15 20 0" startIndex="4"/>
        <delimbNode node="delimbNode" sizeX="0.1" sizeY="1.5" sizeZ="1.4" delimbOnCut="true"/>
        <cutAnimation name="cutAnimation" speedScale="1" cutTime="0.5"/>
        <grabAnimation name="grabAnimation" speedScale="0.7"/>
        <treeSizeMeasure node="treeSizeMeasure" rotMaxRadius="0.4075" rotMaxAnimTime="0.81"/>

        <cutEffects>
            <effectNode effectClass="ParticleEffect" effectNode="woodChipsEmitter" particleType="CRUSHER_WOOD" emitCountScale="150"/>
            <effectNode effectClass="ParticleEffect" effectNode="woodDustEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="1"/>
        </cutEffects>

        <delimbEffects>
            <effectNode effectClass="ParticleEffect" effectNode="effectParticleChips" particleType="CRUSHER_WOOD" emitCountScale="15"/>
            <effectNode effectClass="ParticleEffect" effectNode="effectParticleDust" particleType="SMOKE" materialType="smokeParticle" emitCountScale="1"/>
        </delimbEffects>

        <forwardingNodes>
            <animationNode node="delimbRollPart" rotAxis="3" rotSpeed="-900" turnOnFadeTime="0" turnOffFadeTime="0"/>
            <animationNode node="delimbCenter01" rotAxis="3" rotSpeed="600" turnOnFadeTime="0" turnOffFadeTime="0"/>
            <animationNode node="delimbCenter02" rotAxis="3" rotSpeed="-600" turnOnFadeTime="0" turnOffFadeTime="0"/>
            <animationNode node="delimbLeftRoll" rotAxis="3" rotSpeed="-500" turnOnFadeTime="0" turnOffFadeTime="0"/>
            <animationNode node="delimbRightRoll" rotAxis="3" rotSpeed="500" turnOnFadeTime="0" turnOffFadeTime="0"/>
        </forwardingNodes>

        <dashboards>
            <dashboard displayType="TEXT" valueType="curCutLength" node="numbersLength" textColor="1 1 1 1" textSize="0.03" textMask="000" emissiveScale="0.5" font="GENERIC" textAlignment="CENTER" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="diameter" node="numbersDiameter" textColor="1 1 1 1" textSize="0.03" textMask="0000" emissiveScale="0.5" font="GENERIC" textAlignment="CENTER" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </woodHarvester>

    <automaticArmControlHarvester>
        <automaticArmControlHarvesterConfigurations>
            <automaticArmControlHarvesterConfiguration name="1"/>
            <automaticArmControlHarvesterConfiguration name="2">
                <treeDetectionNode node="treeAutoDetectionNode" minRadius="6.5" maxRadius="9.5" cutHeight="0.4" maxAngle="45"/>
                <xAlignment movingToolNode="componentJointBody" speedScale="0.75"/>
                <yAlignment movingToolNode="scTargetNodeY" speedScale="0.5" referenceNode="treeAutoYReferenceNode"/>
                <zAlignment movingToolNode="scTargetNodeZ" speedScale="0.5" moveBackDistance="1.25" referenceNode="treeAutoZReferenceNode"/>
                <alignmentNode movingToolNode="componentJointHeaderArmActor1Rot" rotation="0" speedScale="7" isPrerequisite="true"/>

                <treeMarker width="0.3" offset="0.04" color="0 2 0" targetColor="2 2 0"/>
            </automaticArmControlHarvesterConfiguration>
            <automaticArmControlHarvesterConfiguration name="3">
                <treeDetectionNode node="treeAutoDetectionNode" minRadius="8" maxRadius="11" maxAngle="45"/>
                <xAlignment movingToolNode="componentJointBody" speedScale="0.75" offset="0.06"/>
                <yAlignment movingToolNode="scTargetNodeY" speedScale="0.5"/>
                <zAlignment movingToolNode="scTargetNodeZ" speedScale="0.5" moveBackDistance="1.5"/>
                <alignmentNode movingToolNode="armAttacherPhy" rotation="-15" speedScale="7"/>

                <treeMarker width="0.3" offset="0.04" color="0 2 0" targetColor="2 2 0"/>
            </automaticArmControlHarvesterConfiguration>
        </automaticArmControlHarvesterConfigurations>
    </automaticArmControlHarvester>

    <suspensions>
        <suspension node="seat" weight="150" minTranslation="0 -0.15 0" maxTranslation="0 0.15 0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" startTranslationOffset="0 -0.08 0"/>
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1"/>
    </suspensions>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" electronicsStarting="true"/>
            <group name="MOTOR_ACTIVE" electronicsStarting="true" electronicsRunning="true"/>
            <group name="MOTOR_RUNNING" electronicsRunning="true"/>
        </groups>

        <default>
            <dashboard displayType="EMITTER" node="sliderRPM_decals" idleValue="0" intensity="0.2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" node="display01" idleValue="-1" intensity="0.2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" node="display02" idleValue="-1" intensity="0.2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" node="sliderArrow_decals" idleValue="-1" intensity="0.2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" node="needleFuel" idleValue="-1" intensity="0.2" emitColor="VOLVO_ORANGE1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" node="needleTemperature" idleValue="-1" intensity="0.2" emitColor="VOLVO_ORANGE1" groups="MOTOR_ACTIVE"/>
        </default>
    </dashboard>

    <foliageBending>
        <bendingNode minX="1.0" maxX="1.8" minZ="-2.7" maxZ="2.8" yOffset="0.5"/>
        <bendingNode minX="-1.0" maxX="-1.8" minZ="2.8" maxZ="-2.7" yOffset="0.5"/>
        <bendingNode minX="-1.0" maxX="1.0" minZ="-1.6" maxZ="1.5" yOffset="0.75"/>
        <bendingNode minX="-1.85" maxX="1.85" minZ="-2.65" maxZ="2.6" yOffset="-0.55" node="ec380DL_body_component2"/>
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="ec380DL_main_component1" node="0>" />
        <i3dMapping id="wheelLeft01" node="0>0|0|0" />
        <i3dMapping id="wheelLeft02" node="0>0|0|1" />
        <i3dMapping id="wheelLeft03" node="0>0|0|2" />
        <i3dMapping id="wheelLeft04" node="0>0|0|3" />
        <i3dMapping id="wheelRight01" node="0>0|0|4" />
        <i3dMapping id="wheelRight02" node="0>0|0|5" />
        <i3dMapping id="wheelRight03" node="0>0|0|6" />
        <i3dMapping id="wheelRight04" node="0>0|0|7" />
        <i3dMapping id="crawlerLeftLinkNode" node="0>0|0|8" />
        <i3dMapping id="crawlerRightLinkNode" node="0>0|0|9" />
        <i3dMapping id="componentJointBody" node="0>0|1" />
        <i3dMapping id="bodyYRot" node="0>0|2" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|2|0|0" />
        <i3dMapping id="outdoorCamera" node="0>0|2|0|0|0" />
        <i3dMapping id="indoorCamera" node="0>0|2|0|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|2|0|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|2|0|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|2|0|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|2|0|5" />
        <i3dMapping id="workLight01_01" node="0>0|2|1|0|0" />
        <i3dMapping id="workLight01_02" node="0>0|2|1|0|1" />
        <i3dMapping id="workLight01_03" node="0>0|2|1|0|2" />
        <i3dMapping id="workLight01_04" node="0>0|2|1|0|3" />
        <i3dMapping id="workLight01_05" node="0>0|2|1|0|4" />
        <i3dMapping id="workLight01_06" node="0>0|2|1|0|5" />
        <i3dMapping id="workLight01_11" node="0>0|2|1|0|6" />
        <i3dMapping id="workLight01_12" node="0>0|2|1|0|7" />
        <i3dMapping id="workLight01_13" node="0>0|2|1|0|8" />
        <i3dMapping id="workLight01_14" node="0>0|2|1|0|9" />
        <i3dMapping id="interiorScreenLight01" node="0>0|2|1|2|0" />
        <i3dMapping id="workLightFrontLow" node="0>0|2|1|3|0" />
        <i3dMapping id="workLightBackLow" node="0>0|2|1|3|1" />
        <i3dMapping id="workLightFrontHigh01" node="0>0|2|1|3|2" />
        <i3dMapping id="workLightSideLeft" node="0>0|2|1|3|3" />
        <i3dMapping id="workLightSideRight" node="0>0|2|1|3|4" />
        <i3dMapping id="workLightBackHigh" node="0>0|2|1|3|5" />
        <i3dMapping id="exitPoint" node="0>0|2|2" />
        <i3dMapping id="seat" node="0>0|2|3|0" />
        <i3dMapping id="playerSkin" node="0>0|2|3|0|0" />
        <i3dMapping id="joystickLeft" node="0>0|2|3|0|1|0|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>0|2|3|0|1|0|0|0" />
        <i3dMapping id="joystickLeftGlow_decals" node="0>0|2|3|0|1|0|0|1" />
        <i3dMapping id="joystickRight" node="0>0|2|3|0|1|1|0" />
        <i3dMapping id="playerRightHandTarget" node="0>0|2|3|0|1|1|0|0" />
        <i3dMapping id="joystickRightGlow_decals" node="0>0|2|3|0|1|1|0|1" />
        <i3dMapping id="keyIgnition" node="0>0|2|3|0|1|2|0" />
        <i3dMapping id="switchWorkLightBack" node="0>0|2|3|0|1|3" />
        <i3dMapping id="switchWorkLightBack_decals" node="0>0|2|3|0|1|3|0" />
        <i3dMapping id="switchWorkLightFront" node="0>0|2|3|0|1|4" />
        <i3dMapping id="switchWorkLightFront_decals" node="0>0|2|3|0|1|4|0" />
        <i3dMapping id="switchBeacon" node="0>0|2|3|0|1|5" />
        <i3dMapping id="switchBeacon_decals" node="0>0|2|3|0|1|5|0" />
        <i3dMapping id="seatGlow_decals" node="0>0|2|3|0|1|6" />
        <i3dMapping id="safetyBar" node="0>0|2|3|0|2" />
        <i3dMapping id="numbersOperatingTime" node="0>0|2|3|1|0" />
        <i3dMapping id="numbersRPM" node="0>0|2|3|1|1" />
        <i3dMapping id="numbersTime01" node="0>0|2|3|1|2" />
        <i3dMapping id="needleTemperature" node="0>0|2|3|1|3|0" />
        <i3dMapping id="needleFuel" node="0>0|2|3|1|4|0" />
        <i3dMapping id="pedalLeftSteer" node="0>0|2|3|1|5" />
        <i3dMapping id="pedalLeft" node="0>0|2|3|1|5|0" />
        <i3dMapping id="playerLeftFootTargetGas" node="0>0|2|3|1|5|0|0" />
        <i3dMapping id="pedalRightSteer" node="0>0|2|3|1|6" />
        <i3dMapping id="pedalRight" node="0>0|2|3|1|6|0" />
        <i3dMapping id="playerRightFootTargetGas" node="0>0|2|3|1|6|0|0" />
        <i3dMapping id="sliderRPM_decals" node="0>0|2|3|1|7" />
        <i3dMapping id="sliderArrow_decals" node="0>0|2|3|1|8" />
        <i3dMapping id="display01" node="0>0|2|3|1|9" />
        <i3dMapping id="interiorGlow_decals" node="0>0|2|3|1|10" />
        <i3dMapping id="warningFuel_decals" node="0>0|2|3|1|11" />
        <i3dMapping id="warningTemperature_decals" node="0>0|2|3|1|12" />
        <i3dMapping id="playerLeftFootTarget" node="0>0|2|3|2|0" />
        <i3dMapping id="playerRightFootTarget" node="0>0|2|3|2|1" />
        <i3dMapping id="windows" node="0>0|2|3|3|1" />
        <i3dMapping id="windowsOutside01" node="0>0|2|3|3|1|0" />
        <i3dMapping id="windowsOutside02" node="0>0|2|3|3|1|1" />
        <i3dMapping id="windowsOutside03" node="0>0|2|3|3|1|2" />
        <i3dMapping id="windowsOutside04" node="0>0|2|3|3|1|3" />
        <i3dMapping id="windowsInside01" node="0>0|2|3|3|1|4" />
        <i3dMapping id="armMain" node="0>0|2|4|0" />
        <i3dMapping id="armSecond" node="0>0|2|4|0|0" />
        <i3dMapping id="armSecondFixAttach" node="0>0|2|4|0|0|0" />
        <i3dMapping id="armSecondCutter" node="0>0|2|4|0|0|0|0" />
        <i3dMapping id="cutterRotXRefFrame" node="0>0|2|4|0|0|0|0|0" />
        <i3dMapping id="cutterRotX" node="0>0|2|4|0|0|0|0|0|0" />
        <i3dMapping id="cutterRotZRefFrame" node="0>0|2|4|0|0|0|0|0|0|0" />
        <i3dMapping id="cutterRotZ" node="0>0|2|4|0|0|0|0|0|0|0|0" />
        <i3dMapping id="cutterRotY" node="0>0|2|4|0|0|0|0|0|0|0|0|0" />
        <i3dMapping id="cutterTilt" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0" />
        <i3dMapping id="grabLeft" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|0" />
        <i3dMapping id="grabHydraulic" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|0|0" />
        <i3dMapping id="grabHydraulicPunch" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0" />
        <i3dMapping id="grabAlign" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|0|1" />
        <i3dMapping id="grabRight" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|1" />
        <i3dMapping id="grabHydraulicRef" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|1|1" />
        <i3dMapping id="grabAlignRef" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|1|2" />
        <i3dMapping id="delimbLeftArm" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|2" />
        <i3dMapping id="delimbLeftRoll" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|2|0" />
        <i3dMapping id="delimbAlign" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|2|1" />
        <i3dMapping id="delimbLeftHydraulicRef" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|2|2" />
        <i3dMapping id="delimbLeftHydraulic" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|3" />
        <i3dMapping id="delimbLeftHydraulicPunch" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|3|0" />
        <i3dMapping id="delimbRightArm" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|4" />
        <i3dMapping id="delimbRightRoll" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|4|0" />
        <i3dMapping id="delimbAlignRef" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|4|1" />
        <i3dMapping id="delimbRightHydraulicRef" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|4|2" />
        <i3dMapping id="delimbRightHydraulic" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|5" />
        <i3dMapping id="delimbRightHydraulicPunch" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|5|0" />
        <i3dMapping id="delimbRollPart" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|6|0" />
        <i3dMapping id="delimbCenter01" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|7|0" />
        <i3dMapping id="delimbCenter02" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|8|0" />
        <i3dMapping id="cutterTiltHydraulic" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|9" />
        <i3dMapping id="cutterTiltHydraulicPunch" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|9|0" />
        <i3dMapping id="chainsawRot" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|10" />
        <i3dMapping id="chainsawChain" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|10|0" />
        <i3dMapping id="woodChipsEmitter" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|10|1|0" />
        <i3dMapping id="woodDustEmitter" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|10|1|1" />
        <i3dMapping id="effectParticleChips" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|11|0" />
        <i3dMapping id="effectParticleDust" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|11|1" />
        <i3dMapping id="chain01" node="0>0|2|4|0|0|0|0|0|0|0|0|0|0|0|0|12" />
        <i3dMapping id="cutterTiltHydraulicRef" node="0>0|2|4|0|0|0|0|0|0|0|0|0|2" />
        <i3dMapping id="customMoveAnimationJoint" node="0>0|2|4|0|0|0|0|0|0|0|0|0|3" />
        <i3dMapping id="armSecondGrapple" node="0>0|2|4|0|0|0|1" />
        <i3dMapping id="grappleRefFrame" node="0>0|2|4|0|0|0|1|0" />
        <i3dMapping id="grapple" node="0>0|2|4|0|0|0|1|0|0" />
        <i3dMapping id="grappleRotXRefFrame" node="0>0|2|4|0|0|0|1|0|0|0" />
        <i3dMapping id="grappleRotX" node="0>0|2|4|0|0|0|1|0|0|0|0" />
        <i3dMapping id="grappleRotZ" node="0>0|2|4|0|0|0|1|0|0|0|0|0" />
        <i3dMapping id="clawLeftRefFrame" node="0>0|2|4|0|0|0|1|0|0|0|0|0|0" />
        <i3dMapping id="clawLeft" node="0>0|2|4|0|0|0|1|0|0|0|0|0|0|0" />
        <i3dMapping id="clawLeftHydraulicRef" node="0>0|2|4|0|0|0|1|0|0|0|0|0|0|0|0" />
        <i3dMapping id="clawLeftHydraulic" node="0>0|2|4|0|0|0|1|0|0|0|0|0|1" />
        <i3dMapping id="clawLeftHydraulicPunch" node="0>0|2|4|0|0|0|1|0|0|0|0|0|1|0" />
        <i3dMapping id="clawRightRefFrame" node="0>0|2|4|0|0|0|1|0|0|0|0|0|2" />
        <i3dMapping id="clawRight" node="0>0|2|4|0|0|0|1|0|0|0|0|0|2|0" />
        <i3dMapping id="clawRightHydraulicRef" node="0>0|2|4|0|0|0|1|0|0|0|0|0|2|0|0" />
        <i3dMapping id="clawRightHydraulic" node="0>0|2|4|0|0|0|1|0|0|0|0|0|3" />
        <i3dMapping id="clawRightHydraulicPunch" node="0>0|2|4|0|0|0|1|0|0|0|0|0|3|0" />
        <i3dMapping id="hosesGrapple" node="0>0|2|4|0|0|0|1|0|1" />
        <i3dMapping id="armSecondHydraulicRef" node="0>0|2|4|0|0|0|2" />
        <i3dMapping id="armSecondFastCoupler" node="0>0|2|4|0|0|1" />
        <i3dMapping id="armAttacherRot" node="0>0|2|4|0|0|1|0|0" />
        <i3dMapping id="armAttacher" node="0>0|2|4|0|0|1|0|0|0" />
        <i3dMapping id="armAttacherPart01RefFrame" node="0>0|2|4|0|0|1|0|0|0|0" />
        <i3dMapping id="armAttacherPart01" node="0>0|2|4|0|0|1|0|0|0|0|0" />
        <i3dMapping id="armAttacherPart02" node="0>0|2|4|0|0|1|0|0|0|0|0|0" />
        <i3dMapping id="armAttacherHydraulicRef" node="0>0|2|4|0|0|1|0|0|0|0|0|1" />
        <i3dMapping id="safetyBolts" node="0>0|2|4|0|0|1|0|0|0|1|0" />
        <i3dMapping id="armAttacherHydraulic" node="0>0|2|4|0|0|1|1" />
        <i3dMapping id="armAttacherHydraulicPunch" node="0>0|2|4|0|0|1|1|0" />
        <i3dMapping id="cableBundleLeft" node="0>0|2|4|0|0|1|2|0" />
        <i3dMapping id="cableBundleLeft_detached" node="0>0|2|4|0|0|1|2|0|0" />
        <i3dMapping id="cableBundleRight" node="0>0|2|4|0|0|1|2|1" />
        <i3dMapping id="cableBundleRight_detached" node="0>0|2|4|0|0|1|2|1|0" />
        <i3dMapping id="armAttacherPart01Ref" node="0>0|2|4|0|0|1|3" />
        <i3dMapping id="craneCameraRef" node="0>0|2|4|0|0|2" />
        <i3dMapping id="armSecondHydraulic" node="0>0|2|4|0|1" />
        <i3dMapping id="armSecondHydraulicPunch" node="0>0|2|4|0|1|0" />
        <i3dMapping id="workLight01_07" node="0>0|2|4|0|2|0|0" />
        <i3dMapping id="workLight01_08" node="0>0|2|4|0|2|0|1" />
        <i3dMapping id="workLight01_09" node="0>0|2|4|0|2|0|2" />
        <i3dMapping id="workLight01_10" node="0>0|2|4|0|2|0|3" />
        <i3dMapping id="workLightFrontHigh02" node="0>0|2|4|0|2|1|0" />
        <i3dMapping id="craneCameraRotRefFrame" node="0>0|2|4|0|3" />
        <i3dMapping id="craneCameraRot" node="0>0|2|4|0|3|0" />
        <i3dMapping id="craneCamera" node="0>0|2|4|0|3|0|0" />
        <i3dMapping id="armMainHydraulicRef" node="0>0|2|4|0|4" />
        <i3dMapping id="armMainHydraulic" node="0>0|2|4|1" />
        <i3dMapping id="armMainHydraulicPunch" node="0>0|2|4|1|0" />
        <i3dMapping id="exteriorB_decals" node="0>0|2|4|1|2" />
        <i3dMapping id="beaconLightOrangeMount" node="0>0|2|5|0" />
        <i3dMapping id="beaconLight09" node="0>0|2|5|0|3" />
        <i3dMapping id="beaconLightGreenMount" node="0>0|2|5|1" />
        <i3dMapping id="beaconLightGreen" node="0>0|2|5|1|1" />
        <i3dMapping id="woodCutter" node="0>0|2|5|2" />
        <i3dMapping id="display02" node="0>0|2|5|2|0|0" />
        <i3dMapping id="numbersTime02" node="0>0|2|5|2|0|1" />
        <i3dMapping id="numbersDiameter" node="0>0|2|5|2|0|2" />
        <i3dMapping id="numbersLength" node="0>0|2|5|2|0|3" />
        <i3dMapping id="extinguisher" node="0>0|2|6|0" />
        <i3dMapping id="exhaustParticle" node="0>0|2|6|1" />
        <i3dMapping id="exactFillRootNodeFuel" node="0>0|2|7|0" />
        <i3dMapping id="grid01" node="0>0|2|8|4" />
        <i3dMapping id="grid02" node="0>0|2|8|5" />
        <i3dMapping id="ec380DL_lod0" node="0>0|3|1|0" />
        <i3dMapping id="hoses_fastCoupler" node="0>1|1" />
        <i3dMapping id="hoses_fixAttach" node="0>1|2" />
        <i3dMapping id="hoses_head" node="0>1|3" />
        <i3dMapping id="interior" node="0>1|4" />
        <i3dMapping id="ec380DL_body_component2" node="1>" />
        <i3dMapping id="armMainPhy" node="1>0|0" />
        <i3dMapping id="armSecondPhy" node="1>0|0|0" />
        <i3dMapping id="armAttacherPhyRot" node="1>0|0|0|0|0" />
        <i3dMapping id="armAttacherPhy" node="1>0|0|0|0|0|0" />
        <i3dMapping id="attacherJointImplement" node="1>0|0|0|0|0|0|0" />
        <i3dMapping id="bigBagJoint" node="1>0|0|0|0|0|0|1" />
        <i3dMapping id="armAttacherCollision" node="1>0|0|0|0|0|0|2" />
        <i3dMapping id="componentJointGrappleRot" node="1>0|0|0|1" />
        <i3dMapping id="componentJointGrapple" node="1>0|0|0|1|0" />
        <i3dMapping id="componentJointGrappleZRot" node="1>0|0|0|1|0|0" />
        <i3dMapping id="componentJointHeaderArmRot" node="1>0|0|0|2" />
        <i3dMapping id="componentJointHeaderArm" node="1>0|0|0|2|0" />
        <i3dMapping id="componentJointHeaderArmZRot" node="1>0|0|0|2|0|0" />
        <i3dMapping id="scTargetRefNode" node="1>0|0|0|3" />
        <i3dMapping id="scRoot" node="1>0|1" />
        <i3dMapping id="scTargetNodeZ" node="1>0|1|0" />
        <i3dMapping id="scTargetNodeY" node="1>0|1|0|0" />
        <i3dMapping id="bodyYRotRef" node="1>1" />
        <i3dMapping id="treeAutoDetectionNode" node="1>2" />
        <i3dMapping id="ec380DL_grapple_component3" node="2>" />
        <i3dMapping id="componentJointGrappleActor1Rot" node="2>0" />
        <i3dMapping id="componentJointGrappleActor1" node="2>0|0" />
        <i3dMapping id="componentJointGrabLeft" node="2>1" />
        <i3dMapping id="componentJointGrabRight" node="2>2" />
        <i3dMapping id="grappleRef" node="2>3" />
        <i3dMapping id="grappleRotXRef" node="2>4" />
        <i3dMapping id="grappleRotZRef" node="2>5" />
        <i3dMapping id="logGrabTrigger01" node="2>6" />
        <i3dMapping id="treeDetectionNode01" node="2>7" />
        <i3dMapping id="clawLeftRef" node="3>0" />
        <i3dMapping id="clawRightRef" node="4>0" />
        <i3dMapping id="componentJointHeaderArmActor1Rot" node="5>0" />
        <i3dMapping id="componentJointHeaderArmActor1" node="5>0|0" />
        <i3dMapping id="componentJointHeader" node="5>1" />
        <i3dMapping id="cutterRotXRef" node="5>2" />
        <i3dMapping id="cutterRotZRef" node="5>3" />
        <i3dMapping id="cutterRotYRef" node="5>4" />
        <i3dMapping id="ec380DL_header_component7" node="6>" />
        <i3dMapping id="cutterTiltRef" node="6>0" />
        <i3dMapping id="cutNode" node="6>1|0" />
        <i3dMapping id="delimbNode" node="6>1|1" />
        <i3dMapping id="treeSizeMeasure" node="6>1|2" />
        <i3dMapping id="attachReference" node="6>1|3" />
        <i3dMapping id="grabLeftPhy" node="6>2" />
        <i3dMapping id="grabRightPhy" node="6>3" />
        <i3dMapping id="delimbLeftArmPhy" node="6>4" />
        <i3dMapping id="delimbRightArmPhy" node="6>5" />
        <i3dMapping id="treeAutoYReferenceNode" node="6>6" />
        <i3dMapping id="treeAutoZReferenceNode" node="6>7" />
    </i3dMappings>
</vehicle>
