<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="bale pallet storage.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.0"/>
  </Asset>

  <Files>
    <File fileId="22" filename="$data/maps/textures/shared/props/icicles_diffuse.png"/>
    <File fileId="23" filename="$data/maps/textures/shared/props/icicles_normal.png"/>
    <File fileId="24" filename="$data/maps/textures/shared/props/icicles_specular.png"/>
    <File fileId="15" filename="$data/maps/textures/shared/rainGutters_diffuse.png"/>
    <File fileId="16" filename="$data/maps/textures/shared/rainGutters_normal.png"/>
    <File fileId="17" filename="$data/maps/textures/shared/rainGutters_specular.png"/>
    <File fileId="18" filename="$data/maps/textures/shared/snow_diffuse.png"/>
    <File fileId="19" filename="$data/maps/textures/shared/snow_normal.png"/>
    <File fileId="12" filename="$data/maps/textures/shared/snow_specular.png"/>
    <File fileId="5" filename="$data/placeables/mapUS/objectStorage/animalTraderBarn_diffuse.png"/>
    <File fileId="14" filename="$data/placeables/mapUS/objectStorage/animalTraderBarn_height.png"/>
    <File fileId="9" filename="$data/placeables/mapUS/objectStorage/animalTraderBarn_mask.png"/>
    <File fileId="6" filename="$data/placeables/mapUS/objectStorage/animalTraderBarn_normal.png"/>
    <File fileId="7" filename="$data/placeables/mapUS/objectStorage/animalTraderBarn_specular.png"/>
    <File fileId="8" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="20" filename="$data/shaders/snowHeapShader.xml"/>
    <File fileId="2" filename="$data/shared/warningStripes_diffuse.png"/>
    <File fileId="3" filename="$data/shared/warningStripes_normal.png"/>
    <File fileId="4" filename="$data/shared/warningStripes_specular.png"/>
  </Files>


  <Materials>
    <Material name="animalTraderBarn_mat" materialId="6" customShaderId="8" customShaderVariation="colorScale_customParallax">
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="7"/>
      <Custommap name="mMaskMap" fileId="9"/>
      <Custommap name="mParallaxMap" fileId="14"/>
      <CustomParameter name="dirtMossSmoothness" value="0.03 -0.05"/>
      <CustomParameter name="dirtMossMix" value="0.97 0.68"/>
      <CustomParameter name="dirtMossTint" value="-0.01 -0.05 0.8"/>
      <CustomParameter name="colorScale0" value="0.92 0.5 0.05 0.2"/>
      <CustomParameter name="colorScale1" value="0.69 0.48 0.1 0.2"/>
      <CustomParameter name="colorScale2" value="0.87 0.57 0.1 0.2"/>
      <CustomParameter name="colorScale3" value="0.52 0.65 1 0.5"/>
    </Material>
    <Material name="icicles_mat" materialId="8" alphaBlending="true" customShaderId="20" customShaderVariation="icicle">
      <Texture fileId="22"/>
      <Normalmap fileId="23"/>
      <Glossmap fileId="24"/>
      <Refractionmap coeff="1" bumpScale="0.1" withSSRData="false"/>
    </Material>
    <Material name="lambert1" materialId="5" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="rainGutters_mat" materialId="10">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
    </Material>
    <Material name="snow_mat" materialId="7" customShaderId="20">
      <Texture fileId="18"/>
      <Normalmap fileId="19"/>
      <Glossmap fileId="12"/>
    </Material>
    <Material name="warningStripes_mat" materialId="9">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="balePalletStorage.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="objectStorage" clipDistance="500" nodeId="26">
      <TransformGroup name="clearAreas" nodeId="27">
        <TransformGroup name="clearAreaStart01" translation="-6.25 0 -12.25" nodeId="28">
          <TransformGroup name="clearAreaWidth01" translation="0 0 33.25" nodeId="29"/>
          <TransformGroup name="clearAreaHeight01" translation="12.5 0 0" nodeId="30"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="31">
        <TransformGroup name="levelAreaStart01" translation="-7.25 0 -13.25" nodeId="32">
          <TransformGroup name="levelAreaWidth01" translation="0 0 36" nodeId="33"/>
          <TransformGroup name="levelAreaHeight01" translation="14.5 0 0" nodeId="34"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="indoorAreas" nodeId="35">
        <TransformGroup name="indoorAreaStart01" translation="-5.8 0 -11.8" nodeId="36">
          <TransformGroup name="indoorAreaWidth01" translation="0 0 29.82" nodeId="37"/>
          <TransformGroup name="indoorAreaHeight01" translation="11.6 0 0" nodeId="38"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="39">
        <TransformGroup name="testAreaStart01" translation="-7.25 0 -13.25" nodeId="40">
          <TransformGroup name="testAreaEnd01" translation="14.5 7.5 35.25" nodeId="41"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="42">
        <TransformGroup name="tipOcclusionUpdateAreaStart01" translation="-7.25 0 -13.25" nodeId="43">
          <TransformGroup name="tipOcclusionUpdateAreaEnd01" translation="14.5 0 30" nodeId="44"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="objectStorage" nodeId="45">
        <TransformGroup name="areas" nodeId="46">
          <TransformGroup name="spawnAreaStart01" translation="3.05183 -0.01 19.4795" rotation="0 -90 0" nodeId="47">
            <TransformGroup name="spawnAreaEnd01" translation="6.17439 0 8.81944" nodeId="48"/>
          </TransformGroup>
          <TransformGroup name="storageAreaStart01" translation="5.73878 0 -11.7564" rotation="0 -90 0" nodeId="49">
            <TransformGroup name="storageAreaEnd01" translation="20.0134 0 11.5164" nodeId="50"/>
          </TransformGroup>
        </TransformGroup>
        <Shape name="objectTrigger" translation="0 1.71783 12.0302" shapeId="1" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x50000" nodeId="51" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5"/>
        <Shape name="playerTrigger" translation="4.64719 0.5 16.1742" shapeId="2" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x110000" nodeId="52" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5">
          <TransformGroup name="playerTriggerMarker" nodeId="53"/>
        </Shape>
        <Shape name="infoTrigger" translation="-5e-06 1.66444 15.1967" shapeId="3" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x110000" nodeId="54" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5"/>
        <TransformGroup name="decals" nodeId="55">
          <TransformGroup name="stopCrossing01" translation="-3 1 8.5596" static="true" clipDistance="7.5" nodeId="56"/>
          <TransformGroup name="stopCrossing02" translation="0 1 8.5596" static="true" clipDistance="7.5" nodeId="57"/>
          <TransformGroup name="stopCrossing03" translation="3 1 8.5596" static="true" clipDistance="7.5" nodeId="58"/>
        </TransformGroup>
        <TransformGroup name="objectTriggerMarker" translation="0 0 10.8096" nodeId="59"/>
        <Shape name="warningStripes" translation="0 0.01 14.7995" shapeId="4" clipDistance="100" nodeId="60" castsShadows="true" receiveShadows="true" nonRenderable="true" terrainDecal="true" materialIds="9"/>
      </TransformGroup>
      <TransformGroup name="visuals" nodeId="61">
        <TransformGroup name="visuals_lod" lodDistance="0 100" nodeId="62">
          <Shape name="objectStorage_lod0" shapeId="5" clipDistance="300" nodeId="63" castsShadows="true" receiveShadows="true" materialIds="6">
            <Shape name="objectStorage_eaves" translation="0 -0.104986 0" shapeId="6" nodeId="64" castsShadows="true" receiveShadows="true" materialIds="10"/>
            <TransformGroup name="winter" translation="0 -1.01194 0" nodeId="65">
              <Shape name="snow" translation="0 1.38139 0" shapeId="7" clipDistance="200" nodeId="66" castsShadows="true" receiveShadows="true" materialIds="7" weatherRequiredMask="0x400"/>
              <Shape name="icicles" translation="0 0.545831 0" shapeId="8" clipDistance="200" nodeId="67" castsShadows="true" receiveShadows="true" materialIds="8" weatherRequiredMask="0x400"/>
            </TransformGroup>
          </Shape>
          <Shape name="objectStorage_lod1" shapeId="9" clipDistance="300" nodeId="68" castsShadows="true" receiveShadows="true" materialIds="6"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="collisionsObjectStorage" nodeId="69">
        <Shape name="collisionObjectStorage" translation="0 1.22584 0.072904" shapeId="10" static="true" collisionFilterGroup="0x103c" collisionFilterMask="0xfffffbff" nodeId="70" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5">
          <Shape name="collision" translation="0 -1.22584 -0.072904" shapeId="11" static="true" collisionFilterGroup="0x103c" collisionFilterMask="0xfffffbff" nodeId="71" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5"/>
        </Shape>
        <Shape name="tipCollisionWallObjectStorage" translation="0 0 -0.224064" shapeId="12" static="true" collisionFilterGroup="0x18" collisionFilterMask="0x1" nodeId="72" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5"/>
        <Shape name="tipCollisionObjectStorage" translation="0 0 16.5632" shapeId="13" static="true" collisionFilterGroup="0x18" collisionFilterMask="0x1" nodeId="73" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5"/>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="74">
        <Shape name="collision" shapeId="11" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" nodeId="75" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5"/>
        <Shape name="tipCollisionWall" translation="9.3e-05 0 -0.092583" shapeId="14" static="true" collisionFilterGroup="0x8" collisionFilterMask="0x1" nodeId="76" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="72">
      <Attribute name="collisionHeight" type="float" value="4"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
