<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="hydConnectors.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.5"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="17" filename="$data/shared/default_normal.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/clear_specular.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.png"/>
    <File fileId="12" filename="$data/shared/detailLibrary/metallic/scratched_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/fabric/fabric1_diffuse.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/nonMetallic/fabric/fabric1_normal.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/fabric/fabric1_specular.png"/>
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.png"/>
    <File fileId="2" filename="textures/hydConnector_normal.png"/>
    <File fileId="3" filename="textures/hydConnector_vmask.png"/>
    <File fileId="16" filename="textures/hydConnectorsDiffuse.png"/>
  </Files>


  <Materials>
    <Material name="hydConnector_chrome_mat" materialId="6" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="15"/>
    </Material>
    <Material name="hydConnector_palladiumScratched_mat" materialId="5" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="13"/>
      <CustomParameter name="colorScale" value="0.7379 0.6105 0.3864"/>
    </Material>
    <Material name="hydConnector_silverScratched_01_mat" materialId="7" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.9 0 0"/>
    </Material>
    <Material name="hydConnector_silverScratched_02_mat" materialId="8" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="hydConnector_silverScratched_03_mat" materialId="9" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.4 1 0.4"/>
    </Material>
    <Material name="hydConnector_silverScratched_04_mat" materialId="10" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.3 0.4 1"/>
    </Material>
    <Material name="hydConnector_silverScratched_05_mat" materialId="11" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.9 0 1"/>
    </Material>
    <Material name="hydConnectorsDiffuse_fabric1_mat" materialId="12" alphaBlending="true" customShaderId="4" customShaderVariation="vmaskUV2">
      <Texture fileId="16"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="20"/>
      <Custommap name="detailNormal" fileId="21"/>
      <Custommap name="detailDiffuse" fileId="22"/>
      <CustomParameter name="porosity" value="1"/>
    </Material>
    <Material name="hydConnectorsDiffuse_metalPainted_mat" materialId="13" alphaBlending="true" customShaderId="4" customShaderVariation="vmaskUV2">
      <Texture fileId="16"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="19"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="hydConnectors.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="connectors" translation="0 0 3.71298" nodeId="23">
      <Shape name="hydConnectorRed" translation="0 0 0.058706" shapeId="1" clipDistance="300" nodeId="24" castsShadows="true" receiveShadows="true" materialIds="8,5,6,7">
        <TransformGroup name="referencePoint" translation="0 0 -0.15288" nodeId="25"/>
        <Shape name="hydDecals" translation="0.006053 0.013509 -0.042492" shapeId="2" clipDistance="30" nodeId="26" castsShadows="false" receiveShadows="true" materialIds="13,12"/>
      </Shape>
      <Shape name="hydConnectorGreen" translation="0 0 0.058706" shapeId="3" clipDistance="300" nodeId="27" castsShadows="true" receiveShadows="true" materialIds="8,5,6,9">
        <TransformGroup name="referencePoint" translation="0 0 -0.15288" nodeId="28"/>
        <Shape name="hydDecals" translation="0.006053 0.013509 -0.042492" shapeId="2" clipDistance="30" nodeId="29" castsShadows="false" receiveShadows="true" materialIds="13,12"/>
      </Shape>
      <Shape name="hydConnectorBlue" translation="0 0 0.058706" shapeId="4" clipDistance="300" nodeId="30" castsShadows="true" receiveShadows="true" materialIds="8,5,6,10">
        <TransformGroup name="referencePoint" translation="0 0 -0.15288" nodeId="31"/>
        <Shape name="hydDecals" translation="0.006053 0.013509 -0.042492" shapeId="2" clipDistance="30" nodeId="32" castsShadows="false" receiveShadows="true" materialIds="13,12"/>
      </Shape>
      <Shape name="hydConnectorPurple" translation="0 0 0.058706" shapeId="5" clipDistance="300" nodeId="33" castsShadows="true" receiveShadows="true" materialIds="8,5,6,11">
        <TransformGroup name="referencePoint" translation="0 0 -0.15288" nodeId="34"/>
        <Shape name="hydDecals" translation="0.006053 0.013509 -0.042492" shapeId="2" clipDistance="30" nodeId="35" castsShadows="false" receiveShadows="true" materialIds="13,12"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
