<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="vodor.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.6"/>
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  <Files>
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    <File fileId="14" filename="textures/grey_2.dds"/>
    <File fileId="3" filename="textures/vodor_subba_normal.png"/>
    <File fileId="4" filename="textures/vodor_subba_specular.png"/>
    <File fileId="5" filename="vehicleShader.xml"/>
    <File fileId="12" filename="$data/shared/default_normal.dds"/>
    <File fileId="13" filename="$data/shared/default_specular.dds"/>
  </Files>


  <Materials>
    <Material name="Default OBJ" materialId="387" diffuseColor="0.8 0.8 0.8 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="colorMat0" value="0.97 0.36 0.05 1"/>
    </Material>
    <Material name="lambert1" materialId="388" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="Material.001" materialId="389" customShaderId="5">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
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    <Material name="Material.002" materialId="390" customShaderId="5">
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      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
    </Material>
    <Material name="material_exact_fill_root" materialId="391" diffuseColor="0.631373 0.631373 0.631373 1">
    </Material>
    <Material name="material_fill" materialId="392" diffuseColor="0.8 0.8 0.8 1" specularColor="0.494118 1 0">
    </Material>
  </Materials>


  <Shapes externalShapesFile="vodor.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="bucketGalvanized" rotation="4.52669e-16 0 -3.20815e-14" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.25" clipDistance="300" nodeId="400" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="388">
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        <Shape name="fill" translation="-2.32831e-10 0.203637 2.79397e-09" rotation="-4.52669e-16 2.53462e-31 3.20815e-14" shapeId="3" nodeId="402" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="392"/>
        <TransformGroup name="fill_load" translation="-2.18372e-16 0.39 4.77542e-10" rotation="-4.52669e-16 2.53462e-31 3.20815e-14" nodeId="403"/>
        <TransformGroup name="fill_unload" rotation="-4.52669e-16 2.53462e-31 3.20815e-14" nodeId="404"/>
        <TransformGroup name="discharge" translation="-2.18372e-16 0.39 4.77542e-10" rotation="-90 2.53462e-31 3.20815e-14" nodeId="405"/>
        <TransformGroup name="pick_up" translation="-2.18372e-16 0.39 4.77542e-10" rotation="-90 2.53462e-31 3.20815e-14" nodeId="406"/>
        <Shape name="exact_fill_root" translation="-1.59141e-31 2.84217e-16 -1.3909e-22" rotation="-2.80393e-05 2.53462e-31 3.20815e-14" shapeId="4" kinematic="true" compound="true" collisionFilterGroup="0x40000000" collisionFilterMask="0x20000000" nodeId="407" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="391"/>
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      </Shape>
    </Shape>
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</i3D>
