<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="karcsi" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>$l10n_fillType_seedTreatingLiquid</name>
        <image>szer.dds</image>
        <specs>
            <capacity>10</capacity>
            <fillTypes>LIQUIDSEEDTREATMENT</fillTypes>
            <weight ignore="true"/>
        </specs>
        <price>70</price>
        <allowLeasing>false</allowLeasing>
        <canBeSold>false</canBeSold>
        <rotation>0</rotation>
        <brand>GBF</brand>
        <category>misc</category>
        <shopHeight>1.5</shopHeight>

        <vertexBufferMemoryUsage>17152</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>3840</indexBufferMemoryUsage>
        <textureMemoryUsage>1245184</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_pallet</typeDesc>	
        <filename>Banki1L.i3d</filename>
        <size width="1.4" length="1.2" height="0.9"/>
		<supportsPickUp>true</supportsPickUp>
        <canBeReset>true</canBeReset>
        <components maxMass="12">
            <component centerOfMass="0 0.1 0" solverIterationCount="10" mass="12" />
        </components>
        <showInVehicleMenu>false</showInVehicleMenu>
        <mapHotspot available="true" />
    </base>
	
		<enterable isTabbable="false" >
        <exitPoint node="0>5"/>
        <enterReferenceNode node="0>"/>
        <cameras>
            <camera node="0>1|0" rotatable="true" rotateNode="0>1" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3.5" transMax="40" translation="0 0 5" rotation="-20 180 0"  >
            </camera>
			<camera node="0>2" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" />
	   </cameras>
    </enterable>
	
	<ai>
        <agentAttachment width="0.5" height="0.5" length="0.5" lengthOffset="0.0"/>
    </ai>

    <pallet fillUnitIndex="1" node="pallet_vis">
        <content>
            <object node="0>0|2|0"     tensionBeltNode="0>0|2|0|0"   />		
        </content>                                              

        <sounds>
            <unload template="palletsFillBag" pitchScale="0.7" />
        </sounds>
    </pallet>
	


    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration name="$l10n_configuration_valueDefault">
                <fillUnits removeVehicleIfEmpty="true">
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="LIQUIDSEEDTREATMENT" capacity="10" startFillType="LIQUIDSEEDTREATMENT" startFillLevel="10" ignoreFillLimit="false">
                        <fillRootNode node="0>" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="0>0|5|0" emptySpeed="7" fillUnitIndex="1" maxDistance="6" canStartDischargeAutomatically="true">
            <raycast useWorldNegYDirection="true" />
            <info width="0.4" length="0.4" />
            <activationTrigger node="0>0|5|2" />

        </dischargeNode>
    </dischargeable>

    <fillTriggerVehicle triggerNode="0>4" fillUnitIndex="1" litersPerSecond="5"/>


    <tensionBeltObject>
        <meshNodes>
            <meshNode node="0>0|2|0|0"/>
        </meshNodes>
    </tensionBeltObject>
	

    <i3dMappings>
        <i3dMapping id="woolPallet_component1" node="0>" />
        <i3dMapping id="pallet_vis" node="0>0" />
    </i3dMappings>
</vehicle>
